scummvm/engines/illusions/specialcode.cpp
2021-12-26 18:48:43 +01:00

48 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "illusions/illusions.h"
#include "illusions/specialcode.h"
#include "illusions/bbdou/bbdou_specialcode.h"
namespace Illusions {
// SpecialCodeLoader
void SpecialCodeLoader::load(Resource *resource) {
debug("SpecialCodeLoader::load() Loading special code %08X...", resource->_resId);
_vm->loadSpecialCode(resource->_resId);
}
void SpecialCodeLoader::unload(Resource *resource) {
debug("SpecialCodeLoader::unload() Unloading special code %08X...", resource->_resId);
_vm->unloadSpecialCode(resource->_resId);
}
void SpecialCodeLoader::buildFilename(Resource *resource) {
resource->_filename = Common::String::format("%08X.dll", resource->_resId);
}
bool SpecialCodeLoader::isFlag(int flag) {
return false;
}
} // End of namespace Illusions