scummvm/engines/illusions/console.cpp
2024-07-29 01:09:11 +03:00

48 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "illusions/console.h"
#include "illusions/illusions.h"
#include "illusions/input.h"
namespace Illusions {
Console::Console(IllusionsEngine *vm) : GUI::Debugger(), _vm(vm) {
registerCmd("cheat", WRAP_METHOD(Console, Cmd_cheat));
}
Console::~Console() {
}
bool Console::Cmd_cheat(int argc, const char **argv) {
if (argc != 1) {
debugPrintf("Usage: %s\n", argv[0]);
debugPrintf("Switches on/off the cheat mode\n");
return true;
}
bool active = !_vm->_input->isCheatModeActive();
_vm->_input->setCheatModeActive(active);
debugPrintf("Cheat is now %s\n", active ? "ON" : "OFF");
return true;
}
} // End of namespace Illusions