scummvm/engines/dragons
2024-11-04 23:00:57 +02:00
..
actor.cpp
actor.h
actorfiles.h
actorresource.cpp
actorresource.h
background.cpp DRAGONS: Fix Unused Variable GCC Compiler Warning 2023-07-09 02:58:38 +01:00
background.h
bag.cpp
bag.h
bigfile.cpp
bigfile.h
configure.engine
credits.cpp
credits.h
credits.pl
cursor.cpp
cursor.h
cutscene.cpp
cutscene.h
detection.cpp ENGINES: Create a type aware advanced detector 2024-06-30 18:39:06 +02:00
detection.h ENGINES: Add ADDynamicGameDescription class 2024-06-30 18:39:06 +02:00
dragonflg.cpp
dragonflg.h
dragonimg.cpp
dragonimg.h
dragonini.cpp
dragonini.h
dragonobd.cpp
dragonobd.h
dragonrms.cpp
dragonrms.h
dragons.cpp ENGINES: Create a type aware advanced meta engine 2024-06-30 18:39:06 +02:00
dragons.h ENGINES: Create a type aware advanced meta engine 2024-06-30 18:39:06 +02:00
dragonvar.cpp
dragonvar.h
font.cpp DRAGONS: Convert uint texts to standard char 2023-03-05 01:25:04 +01:00
font.h
inventory.cpp
inventory.h
metaengine.cpp ALL: Return result from MetaEngine::removeSaveState 2024-10-18 09:41:03 +03:00
midimusicplayer.cpp AUDIO: Add checkDevice support for FluidSynth 2024-11-04 23:00:57 +02:00
midimusicplayer.h
minigame1.cpp
minigame1.h
minigame2.cpp
minigame2.h
minigame3.cpp
minigame3.h
minigame4.cpp
minigame4.h
minigame5.cpp
minigame5.h
module.mk
POTFILES
saveload.cpp
scene.cpp
scene.h
screen.cpp
screen.h
scriptopcodes.cpp
scriptopcodes.h
sequenceopcodes.cpp
sequenceopcodes.h
sound.cpp
sound.h
specialopcodes.cpp
specialopcodes.h
strplayer.cpp DRAGONS: Migrate engine to Path 2023-12-24 13:19:25 +01:00
strplayer.h DRAGONS: Migrate engine to Path 2023-12-24 13:19:25 +01:00
talk.cpp DRAGONS: Added workaround for crash in German release. Bug #13925 2023-11-25 19:46:35 -08:00
talk.h
vabsound.cpp DRAGONS: Delete array instead of object. PVS-Studio V611 2023-10-31 14:20:25 -07:00
vabsound.h