scummvm/engines/chewy/dialogs/credits.h
Paul Gilbert 9d28b764e7 CHEWY: Split credits and cinema dialogs into their own classes
Started a new dialogs folder for the games' menus and dialogs.
This will be cleaner than currently, where they're mingled
in the code files with other support classes and methods
2022-03-03 18:36:13 -08:00

36 lines
1.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef CHEWY_DIALOGS_CREDITS_H
#define CHEWY_DIALOGS_CREDITS_H
namespace Chewy {
namespace Dialogs {
class Credits {
public:
static void execute();
};
} // namespace Dialogs
} // namespace Chewy
#endif