scummvm/devtools/create_kyradat/resources/lok_dos_cd_spanish.h
athrxx eb6a769085 KYRA: (LOK/Mac) - fix talkie version
The talkie version was silently killed while we completed the support for the regular Mac version.

Also cleanup all the LOK static resources a bit (remove garbage offsets).
2022-08-13 16:51:22 +02:00

343 lines
10 KiB
C

static const char *const k1IntroStringsDOSCDSpanish[51] = {
"This is a text test - 1",
"This is a text test - 2",
"Buenas Kallak...",
"...""\xAD""Poderoso jefe de la Orden de los M""\xA1""sticos reales!",
"\xA8""Te he asustado?",
"\xAD""Malcolm!",
"Me enter""\x82"" ayer de tu fuga.",
"Y te estaba esperando desde hace un rato.",
"\xA8""Por qu""\x82"" me iba a dar prisa?",
"\xAD""Soy yo el que gobierna este pa""\xA1""s!",
"Tu d""\x82""bil maleficio no me atemoriza.",
"\xAD""Anda, m""\xA0""tame de una vez!",
"Me queda poco poder m""\xA0""gico.",
"No te quepa ninguna duda de que vengo a hacerte da""\xA4""o...",
"...Ahora eres de piedra...",
"...pero he respetado tus ojos.",
"No he derramado ni una l""\xA0""grima por Kyrandia...",
"...pero no voy a negarte el placer de las tuyas.",
"\xAD""Malcolm el Buf""\xA2""n est""\xA0"" en libertad!",
"Y es ""\x82""l quien ahora controla la Kyragema...",
"...fuente de toda la magia de Kyrandia!",
"",
"\xAD""C""\xA2""mo te atreves a tropezar conmigo!",
"En absoluto, he reservado algo especial para ti...",
"\xAD""Un hechizo humor""\xA1""stico!",
"Pero te advertir""\x82"" honestamente.",
"\xAD""No saltes a ESE ""\xA0""rbol!",
"\xAD""No te subas a ESE ""\xA0""rbol ardillita!",
"\xAD""Buuu!",
"Es requete divertido de este modo...",
"...""\xA8""Verdad?",
"Ja ja ja...",
"\xA8""Verdad que los dedos son una maravilla?",
"\xAD""Es estupendo estar vivo!",
"\xAD""Brandon!",
"\xAD""Abuelo! ""\xAD""Lo hemos conseguido!",
"\xAD""No! ""\xAD""TU lo has hecho!",
"\xAD""Larga vida al rey Brandon!",
"\xAD""Larga vida a los M""\xA1""sticos reales!",
"\xAD""Ahora vamos a reconstruir Kyrandia!",
"\xAD""Buena idea!",
"En mi primera proclamaci""\xA2""n como rey...",
"\xAD""Declaro las sandalias como calzado oficial de Kyrandia!",
"\xAD""Bien hecho, Brandon!",
"La Tierra no sufre m""\xA0""s...",
"\xAD""Y tus amigos han regresado!",
"Querida Brynn...",
"\xAD""Malcolm se ha fugado!",
"Pronto vendr""\xA0"" a por m""\xA1"".",
"Por favor, ayuda a Brandon...",
""
};
static const StringListProvider k1IntroStringsDOSCDSpanishProvider = { ARRAYSIZE(k1IntroStringsDOSCDSpanish), k1IntroStringsDOSCDSpanish };
static const char *const k1ItemNamesDOSCDSpanish[107] = {
"Granate",
"Amatista",
"Aguamarina",
"Diamante",
"Esmeralda",
"Perla",
"Rub""\xA1",
"Peridot",
"Zafiro",
"Opalo",
"Topacio",
"Onix",
"Piedra Solar",
"Piedra Lunar",
"Piedra Arco Iris",
"Piedra Magn""\x82""tica",
"Rosa",
"Tulip""\xA0""n",
"Orqu""\xA1""dea",
"Rosa de plata",
"Estatua de plata",
"Moneda de Plata",
"Moneda de oro",
"Anillo de oro",
"C""\xA0""liz real",
"Pi""\xA4""a pi""\xA4""onera",
"Bellota",
"Nuez",
"Fogofrutas brillantes",
"Fogofrutas",
"Fogofrutas",
"Fogofrutas",
"Fogofrutas",
"Fogofrutas",
"Pescado",
"Espina de pescado",
"Pierna de Cordero",
"Hueso",
"Manzana",
"Coraz""\xA2""n de Manzana",
"Ar""\xA0""ndanos",
"Champi""\xA4\xA2""n",
"Nota",
"Canica",
"Serrucho",
"Cruz de vida",
"Pluma",
"Huevo",
"Hoja",
"Tr""\x82""bol",
"Estrella Ca""\xA1""da",
"Bola de cristal",
"L""\xA0""grima",
"Espejo",
"Trozo de hielo",
"Flauta",
"Reloj de arena",
"Llave de hierro",
"Llave de jade",
"Llave de obsidiana",
"Poci""\xA2""n roja",
"Poci""\xA2""n roja",
"Poci""\xA2""n azul",
"Poci""\xA2""n azul",
"Poci""\xA2""n amarilla",
"Poci""\xA2""n amarilla",
"Poci""\xA2""n verde",
"Poci""\xA2""n naranja",
"Poci""\xA2""n morada",
"Poci""\xA2""n Arco Iris",
"Agua fresca",
"Agua fresca",
"Agua salada",
"Agua salada",
"Agua mineral",
"Agua mineral",
"Agua m""\xA0""gica",
"Agua m""\xA0""gica",
"Frasco vac""\xA1""o",
"Frasco vac""\xA1""o",
"Pergamino",
"Pergamino",
"Pergamino",
"Pergamino",
"Pergamino",
"Pergamino",
"Pergamino",
"Pergamino",
"Pergamino",
"Pergamino",
"Pedazo de pergamino",
"Pedazo de pergamino",
"Pedazo de pergamino",
"Pedazo de pergamino",
"Pedazo de pergamino",
"Piedra m""\xA0""gica roja",
"Piedra m""\xA0""gica naranja",
"Piedra m""\xA0""gica amarilla",
"Piedra m""\xA0""gica verde",
"Piedra m""\xA0""gica turquesa",
"Piedra m""\xA0""gica azul",
"Piedra m""\xA0""gica morada",
"Roca pesada",
"Corona real",
"Cetro real",
"Llave de oro",
"Objeto desconocido"
};
static const StringListProvider k1ItemNamesDOSCDSpanishProvider = { ARRAYSIZE(k1ItemNamesDOSCDSpanish), k1ItemNamesDOSCDSpanish };
static const char *const k1TakenStringsDOSCDSpanish[2] = {
" en mano.",
" en mano."
};
static const StringListProvider k1TakenStringsDOSCDSpanishProvider = { ARRAYSIZE(k1TakenStringsDOSCDSpanish), k1TakenStringsDOSCDSpanish };
static const char *const k1PlacedStringsDOSCDSpanish[1] = {
" en reserva."
};
static const StringListProvider k1PlacedStringsDOSCDSpanishProvider = { ARRAYSIZE(k1PlacedStringsDOSCDSpanish), k1PlacedStringsDOSCDSpanish };
static const char *const k1DroppedStringsDOSCDSpanish[1] = {
" fuera."
};
static const StringListProvider k1DroppedStringsDOSCDSpanishProvider = { ARRAYSIZE(k1DroppedStringsDOSCDSpanish), k1DroppedStringsDOSCDSpanish };
static const char *const k1NoDropStringsDOSCDSpanish[2] = {
"No puedes dejar m""\xA0""s objetos aqu""\xA1"".",
"No puedes colocar eso ah""\xA1""."
};
static const StringListProvider k1NoDropStringsDOSCDSpanishProvider = { ARRAYSIZE(k1NoDropStringsDOSCDSpanish), k1NoDropStringsDOSCDSpanish };
static const char *const k1PutDownStringDOSCDSpanish[1] = {
"Mejor ser""\xA0"" que deposite esto antes que nada."
};
static const StringListProvider k1PutDownStringDOSCDSpanishProvider = { ARRAYSIZE(k1PutDownStringDOSCDSpanish), k1PutDownStringDOSCDSpanish };
static const char *const k1WaitAmuletStringDOSCDSpanish[1] = {
"Supongo que tendr""\x82"" que esperar a que mi amuleto recobre su poder."
};
static const StringListProvider k1WaitAmuletStringDOSCDSpanishProvider = { ARRAYSIZE(k1WaitAmuletStringDOSCDSpanish), k1WaitAmuletStringDOSCDSpanish };
static const char *const k1BlackJewelStringDOSCDSpanish[1] = {
"Es una joya, pero ""\xA8""por qu""\x82"" es negra?"
};
static const StringListProvider k1BlackJewelStringDOSCDSpanishProvider = { ARRAYSIZE(k1BlackJewelStringDOSCDSpanish), k1BlackJewelStringDOSCDSpanish };
static const char *const k1HealingTipStringDOSCDSpanish[1] = {
"Oye, esto me ser""\xA0"" ""\xA3""til si me hago da""\xA4""o."
};
static const StringListProvider k1HealingTipStringDOSCDSpanishProvider = { ARRAYSIZE(k1HealingTipStringDOSCDSpanish), k1HealingTipStringDOSCDSpanish };
static const char *const k1PoisonGoneStringDOSCDSpanish[2] = {
"\xAD""Genial!",
"\xAD""Han desaparecido los efectos del veneno!"
};
static const StringListProvider k1PoisonGoneStringDOSCDSpanishProvider = { ARRAYSIZE(k1PoisonGoneStringDOSCDSpanish), k1PoisonGoneStringDOSCDSpanish };
static const char *const k1ThePoisonStringsDOSCDSpanish[4] = {
"El veneno...",
"No puedo respirar...",
"No me siento bien...",
("\xAD""Esa serpiente debe ser\rvenenosa!")
};
static const StringListProvider k1ThePoisonStringsDOSCDSpanishProvider = { ARRAYSIZE(k1ThePoisonStringsDOSCDSpanish), k1ThePoisonStringsDOSCDSpanish };
static const char *const k1FluteStringsDOSCDSpanish[2] = {
"El sonido no impresiona.",
"Fijo que la ""\xA3""ltima nota era alta!"
};
static const StringListProvider k1FluteStringsDOSCDSpanishProvider = { ARRAYSIZE(k1FluteStringsDOSCDSpanish), k1FluteStringsDOSCDSpanish };
static const char *const k1WispJewelStringsDOSCDSpanish[2] = {
"Ahora no me siento con fuerzas para hacerlo.",
"Mejor ser""\xA0"" que deposite esto antes que nada."
};
static const StringListProvider k1WispJewelStringsDOSCDSpanishProvider = { ARRAYSIZE(k1WispJewelStringsDOSCDSpanish), k1WispJewelStringsDOSCDSpanish };
static const char *const k1MagicJewelStringsDOSCDSpanish[1] = {
"Eso sienta raro."
};
static const StringListProvider k1MagicJewelStringsDOSCDSpanishProvider = { ARRAYSIZE(k1MagicJewelStringsDOSCDSpanish), k1MagicJewelStringsDOSCDSpanish };
static const char *const k1FlaskFullStringDOSCDSpanish[1] = {
"Este frasco ya est""\xA0"" lleno."
};
static const StringListProvider k1FlaskFullStringDOSCDSpanishProvider = { ARRAYSIZE(k1FlaskFullStringDOSCDSpanish), k1FlaskFullStringDOSCDSpanish };
static const char *const k1FullFlaskStringDOSCDSpanish[4] = {
"El frasco contiene agua fresca y espumosa.",
"El frasco contiene agua salada.",
"El frasco contiene agua mineral.",
"Agua m""\xA0""gica."
};
static const StringListProvider k1FullFlaskStringDOSCDSpanishProvider = { ARRAYSIZE(k1FullFlaskStringDOSCDSpanish), k1FullFlaskStringDOSCDSpanish };
static const char *const k1OutroHomeStringDOSCDSpanish[1] = {
"Hogar"
};
static const StringListProvider k1OutroHomeStringDOSCDSpanishProvider = { ARRAYSIZE(k1OutroHomeStringDOSCDSpanish), k1OutroHomeStringDOSCDSpanish };
static const char *const k1VeryCleverStringDOSCDSpanish[1] = {
"Genial! Pero el esfuerzo es en vano."
};
static const StringListProvider k1VeryCleverStringDOSCDSpanishProvider = { ARRAYSIZE(k1VeryCleverStringDOSCDSpanish), k1VeryCleverStringDOSCDSpanish };
static const char *const k1GUIStringsDOSCDSpanish[35] = {
"The Legend of Kyrandia",
"Cargar un juego",
"Salvar este juego",
"Controles de juego",
"Abandonar el juego",
"Reanudar el juego",
"Controles de juego",
"\xA8""Qu""\x82"" juego deseas recargar?",
"Seleccionar una posici""\xA2""n para salvar:",
"[ RANURA VACIA ]",
"Abandonar",
"Introduce una descripci""\xA2""n de tu juego salvado.",
"Salvar",
"Descansa en paz, Brandon.",
"\xA8""Est""\xA0""s seguro de que deseas Abandonar el juego?",
"XXXXXXXXXXXXXXXXX",
"XXXXXXXXXXXXXXXXX",
"XXXXXXXXXXXXXXXXX",
"XXXXXXXXXXXXXXXXX",
"XXXXXXXXXXXX",
"",
"",
"",
"",
"",
"Men""\xA3"" principal",
"on",
"off",
"S""\xA1",
"No",
"Velocidad al paso ",
"Velocidad del texto",
"La m""\xA3""sica en ",
"Los sonidos en ",
"Voz / Texto"
};
static const StringListProvider k1GUIStringsDOSCDSpanishProvider = { ARRAYSIZE(k1GUIStringsDOSCDSpanish), k1GUIStringsDOSCDSpanish };
static const char *const k1NewGameStringDOSCDSpanish[1] = {
"[ INICIAR UN JUEGO NUEVO ]"
};
static const StringListProvider k1NewGameStringDOSCDSpanishProvider = { ARRAYSIZE(k1NewGameStringDOSCDSpanish), k1NewGameStringDOSCDSpanish };
static const char *const k1ConfigStringsDOSCDSpanish[12] = {
"muy lento",
"lento",
"normal",
"r""\xA0""pido",
"muy r""\xA0""pido",
"Texto solamente",
"Voces solamente",
"Voces y Texto",
"muy lento",
"normal",
"r""\xA0""pido",
"pulsable"
};
static const StringListProvider k1ConfigStringsDOSCDSpanishProvider = { ARRAYSIZE(k1ConfigStringsDOSCDSpanish), k1ConfigStringsDOSCDSpanish };