.. |
engine
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HPL1: Fix memory leak
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2023-11-30 18:24:01 +01:00 |
penumbra-overture
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HPL1: Correctly handle first start
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2023-11-25 16:07:41 +01:00 |
std
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HPL1: Remove Hpl1::Std::pair
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2023-06-20 16:21:52 +02:00 |
algorithms.h
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HPL1: remove upper/lowerBound algorithms
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2023-06-01 23:22:21 +02:00 |
configure.engine
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HPL1: Fix engine declaration
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2022-12-27 08:50:34 +01:00 |
credits.pl
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HPL1: Update credits
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2023-01-09 22:30:32 +01:00 |
debug.h
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HPL1: add shader debug channel
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2023-03-29 21:28:52 +02:00 |
detection.cpp
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HPL1: add shader debug channel
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2023-03-29 21:28:52 +02:00 |
detection.h
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HPL1: Remove another redundant detection entry, fixed detection table
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2022-12-25 10:08:33 +01:00 |
detection_tables.h
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HPL1: Add Detection Entry For CD Release of Penumbra Black Plague
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2023-11-04 00:28:07 +00:00 |
graphics.cpp
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HPL1: run clang-format on engine code
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2023-03-29 21:23:19 +02:00 |
graphics.h
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HPL1: Add newline at EOF
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2023-09-26 19:43:01 -07:00 |
hpl1.cpp
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HPL1: Don't use slot 0 for game saves
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2023-11-27 22:21:34 +01:00 |
hpl1.h
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ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
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2023-12-08 12:24:25 +01:00 |
metaengine.cpp
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HPL1: Simplify check for support of extended save files
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2023-09-10 14:15:49 +02:00 |
metaengine.h
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module.mk
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HPL1: merge interface and implementation for mouse
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2023-04-09 15:26:06 +02:00 |
opengl.cpp
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HPL1: run clang-format on engine code
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2023-03-29 21:23:19 +02:00 |
opengl.h
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HPL1: run clang-format on engine code
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2023-03-29 21:23:19 +02:00 |
POTFILES
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HPL1: Add missing POTFILES
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2023-03-17 16:14:22 +01:00 |
serialize.cpp
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HPL1: run clang-format on engine code
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2023-03-29 21:23:19 +02:00 |
serialize.h
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HPL1: Fix warning
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2022-12-23 14:04:19 +01:00 |
static_string.h
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HPL1: Add newline at EOF
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2023-09-26 19:43:01 -07:00 |
string.cpp
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HPL1: run clang-format on engine code
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2023-03-29 21:23:19 +02:00 |
string.h
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HPL1: Add newline at EOF
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2023-09-26 19:43:01 -07:00 |