mirror of
https://github.com/scummvm/scummvm.git
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Found while doing a review of our existing workarounds for those versions, and the system features which can be used there. Also fix indentation and some typos while there.
304 lines
11 KiB
Text
304 lines
11 KiB
Text
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "backends/text-to-speech/macosx/macosx-text-to-speech.h"
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#if defined(USE_TTS) && defined(MACOSX)
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#include "common/translation.h"
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#include <AppKit/NSSpeechSynthesizer.h>
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#include <Foundation/NSString.h>
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#include <CoreFoundation/CFString.h>
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@interface MacOSXTextToSpeechManagerDelegate : NSObject<NSSpeechSynthesizerDelegate> {
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MacOSXTextToSpeechManager *_ttsManager;
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BOOL _ignoreNextFinishedSpeaking;
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}
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- (id)initWithManager:(MacOSXTextToSpeechManager*)ttsManager;
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- (void)speechSynthesizer:(NSSpeechSynthesizer *)sender didFinishSpeaking:(BOOL)finishedSpeaking;
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- (void)ignoreNextFinishedSpeaking:(BOOL)ignore;
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@end
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@implementation MacOSXTextToSpeechManagerDelegate
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- (id)initWithManager:(MacOSXTextToSpeechManager*)ttsManager {
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self = [super init];
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_ttsManager = ttsManager;
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_ignoreNextFinishedSpeaking = NO;
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return self;
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}
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- (void)speechSynthesizer:(NSSpeechSynthesizer *)sender didFinishSpeaking:(BOOL)finishedSpeaking {
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if (!_ignoreNextFinishedSpeaking)
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_ttsManager->startNextSpeech();
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_ignoreNextFinishedSpeaking = NO;
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}
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- (void)ignoreNextFinishedSpeaking:(BOOL)ignore {
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_ignoreNextFinishedSpeaking = ignore;
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}
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@end
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NSSpeechSynthesizer *synthesizer;
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MacOSXTextToSpeechManagerDelegate *synthesizerDelegate;
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MacOSXTextToSpeechManager::MacOSXTextToSpeechManager() : Common::TextToSpeechManager(), _paused(false) {
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synthesizer = [[NSSpeechSynthesizer alloc] init];
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synthesizerDelegate = [[MacOSXTextToSpeechManagerDelegate alloc] initWithManager:this];
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[synthesizer setDelegate:synthesizerDelegate];
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#ifdef USE_TRANSLATION
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setLanguage(TransMan.getCurrentLanguage());
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#else
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setLanguage("en");
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#endif
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}
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MacOSXTextToSpeechManager::~MacOSXTextToSpeechManager() {
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clearState();
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[synthesizer release];
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[synthesizerDelegate release];
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}
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bool MacOSXTextToSpeechManager::say(const Common::U32String &text, Action action) {
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Common::String textToSpeak = text.encode();
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if (isSpeaking()) {
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// Interruptions are done on word boundaries for nice transitions.
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// Should we interrupt immediately?
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if (action == DROP)
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return true;
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else if (action == INTERRUPT) {
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_messageQueue.clear();
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[synthesizer stopSpeakingAtBoundary:NSSpeechWordBoundary];
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} else if (action == INTERRUPT_NO_REPEAT) {
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// If the new speech is the one being currently said, continue that speech but clear the queue.
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// And otherwise both clear the queue and interrupt the current speech.
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_messageQueue.clear();
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if (_currentSpeech == textToSpeak)
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return true;
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[synthesizer stopSpeakingAtBoundary:NSSpeechWordBoundary];
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} else if (action == QUEUE_NO_REPEAT) {
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if (!_messageQueue.empty()) {
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if (_messageQueue.back() == textToSpeak)
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return true;
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} else if (_currentSpeech == textToSpeak)
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return true;
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}
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}
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_messageQueue.push(textToSpeak);
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if (!isSpeaking())
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startNextSpeech();
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return true;
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}
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bool MacOSXTextToSpeechManager::startNextSpeech() {
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_currentSpeech.clear();
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if (_messageQueue.empty())
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return false;
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Common::String textToSpeak = _messageQueue.pop();
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// Get current encoding
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CFStringEncoding stringEncoding = kCFStringEncodingUTF8;
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CFStringRef textNSString = CFStringCreateWithCString(NULL, textToSpeak.c_str(), stringEncoding);
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bool status = [synthesizer startSpeakingString:(NSString *)textNSString];
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CFRelease(textNSString);
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if (status)
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_currentSpeech = textToSpeak;
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return status;
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}
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bool MacOSXTextToSpeechManager::stop() {
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_messageQueue.clear();
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if (isSpeaking()) {
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_currentSpeech.clear(); // so that it immediately reports that it is no longer speaking
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// Stop as soon as possible
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// Also tell the MacOSXTextToSpeechManagerDelegate to ignore the next finishedSpeaking as
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// it has already been handled, but we might have started another speach by the time we
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// receive it, and we don't want to stop that one.
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[synthesizerDelegate ignoreNextFinishedSpeaking:YES];
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[synthesizer stopSpeakingAtBoundary:NSSpeechImmediateBoundary];
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}
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return true;
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}
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bool MacOSXTextToSpeechManager::pause() {
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// Pause on a word boundary as pausing/resuming in a middle of words is strange.
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[synthesizer pauseSpeakingAtBoundary:NSSpeechWordBoundary];
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_paused = true;
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return true;
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}
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bool MacOSXTextToSpeechManager::resume() {
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_paused = false;
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[synthesizer continueSpeaking];
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return true;
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}
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bool MacOSXTextToSpeechManager::isSpeaking() {
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// Because the NSSpeechSynthesizer is asynchronous, it doesn't start speaking immediately
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// and thus using [synthesizer isSpeaking] just after [synthesizer startSpeakingString:]] is
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// likely to return NO. So instead we check the _currentSpeech string (set when calling
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// startSpeakingString, and cleared when we receive the didFinishSpeaking message).
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//return [synthesizer isSpeaking];
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return !_currentSpeech.empty();
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}
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bool MacOSXTextToSpeechManager::isPaused() {
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// Because the NSSpeechSynthesizer is asynchronous, and because we pause at the end of a word
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// and not immediately, we cannot check the speech status as it is likely to not be paused yet
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// immediately after we requested the pause. So we keep our own flag.
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//NSDictionary *statusDict = (NSDictionary*) [synthesizer objectForProperty:NSSpeechStatusProperty error:nil];
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//return [[statusDict objectForKey:NSSpeechStatusOutputBusy] boolValue] && [[statusDict objectForKey:NSSpeechStatusOutputPaused] boolValue];
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return _paused;
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}
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bool MacOSXTextToSpeechManager::isReady() {
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// See comments in isSpeaking() and isPaused()
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//NSDictionary *statusDict = (NSDictionary*) [synthesizer objectForProperty:NSSpeechStatusProperty error:nil];
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//return [[statusDict objectForKey:NSSpeechStatusOutputBusy] boolValue] == NO;
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return _currentSpeech.empty() && !_paused;
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}
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void MacOSXTextToSpeechManager::setVoice(unsigned index) {
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if (_ttsState->_availableVoices.empty())
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return;
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assert(index < _ttsState->_availableVoices.size());
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Common::TTSVoice voice = _ttsState->_availableVoices[index];
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_ttsState->_activeVoice = index;
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[synthesizer setVoice:(NSString*)voice.getData()];
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// Setting the voice reset the pitch and rate to the voice defaults.
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// Apply back the modifiers.
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int pitch = getPitch(), rate = getRate();
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Common::TextToSpeechManager::setPitch(0);
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Common::TextToSpeechManager::setRate(0);
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setPitch(pitch);
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setRate(rate);
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}
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void MacOSXTextToSpeechManager::setRate(int rate) {
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int oldRate = getRate();
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Common::TextToSpeechManager::setRate(rate);
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// The rate is a value between -100 and +100, with 0 being the default rate.
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// Convert this to a multiplier between 0.5 and 1.5.
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float oldRateMultiplier = 1.0f + oldRate / 200.0f;
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float ratehMultiplier = 1.0f + rate / 200.0f;
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synthesizer.rate = synthesizer.rate / oldRateMultiplier * ratehMultiplier;
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}
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void MacOSXTextToSpeechManager::setPitch(int pitch) {
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int oldPitch = getPitch();
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Common::TextToSpeechManager::setPitch(pitch);
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// The pitch is a value between -100 and +100, with 0 being the default pitch.
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// Convert this to a multiplier between 0.5 and 1.5 on the default voice pitch.
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float oldPitchMultiplier = 1.0f + oldPitch / 200.0f;
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float pitchMultiplier = 1.0f + pitch / 200.0f;
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NSNumber *basePitchNumber = [synthesizer objectForProperty:NSSpeechPitchBaseProperty error:nil];
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float basePitch = [basePitchNumber floatValue] / oldPitchMultiplier * pitchMultiplier;
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[synthesizer setObject:[NSNumber numberWithFloat:basePitch] forProperty:NSSpeechPitchBaseProperty error:nil];
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}
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void MacOSXTextToSpeechManager::setVolume(unsigned volume) {
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Common::TextToSpeechManager::setVolume(volume);
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synthesizer.volume = volume / 100.0f;
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}
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void MacOSXTextToSpeechManager::setLanguage(Common::String language) {
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Common::TextToSpeechManager::setLanguage(language);
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updateVoices();
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}
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int MacOSXTextToSpeechManager::getDefaultVoice() {
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if (_ttsState->_availableVoices.size() < 2)
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return 0;
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NSString *defaultVoice = [NSSpeechSynthesizer defaultVoice];
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if (defaultVoice == nil)
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return 0;
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for (unsigned int i = 0 ; i < _ttsState->_availableVoices.size() ; ++i) {
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if ([defaultVoice isEqualToString:(NSString*)(_ttsState->_availableVoices[i].getData())])
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return i;
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}
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return 0;
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}
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void MacOSXTextToSpeechManager::freeVoiceData(void *data) {
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NSString* voiceId = (NSString*)data;
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[voiceId release];
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}
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void MacOSXTextToSpeechManager::updateVoices() {
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Common::String currentVoice;
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if (!_ttsState->_availableVoices.empty())
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currentVoice = _ttsState->_availableVoices[_ttsState->_activeVoice].getDescription();
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_ttsState->_availableVoices.clear();
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int activeVoiceIndex = -1, defaultVoiceIndex = -1;
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Common::String lang = getLanguage();
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NSArray *voices = [NSSpeechSynthesizer availableVoices];
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NSString *defaultVoice = [NSSpeechSynthesizer defaultVoice];
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int voiceIndex = 0;
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for (NSString *voiceId in voices) {
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NSDictionary *voiceAttr = [NSSpeechSynthesizer attributesForVoice:voiceId];
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Common::String voiceLocale([[voiceAttr objectForKey:NSVoiceLocaleIdentifier] UTF8String]);
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if (voiceLocale.hasPrefix(lang)) {
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NSString *data = [[NSString alloc] initWithString:voiceId];
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Common::String name([[voiceAttr objectForKey:NSVoiceName] UTF8String]);
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Common::TTSVoice::Gender gender = Common::TTSVoice::UNKNOWN_GENDER;
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NSString *voiceGender = [voiceAttr objectForKey:NSVoiceGender];
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if (voiceGender != nil) {
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// This can be VoiceGenderMale, VoiceGenderFemale, VoiceGenderNeuter
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if ([voiceGender isEqualToString:@"VoiceGenderMale"])
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gender = Common::TTSVoice::MALE;
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else if ([voiceGender isEqualToString:@"VoiceGenderFemale"])
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gender = Common::TTSVoice::FEMALE;
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}
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Common::TTSVoice::Age age = Common::TTSVoice::UNKNOWN_AGE;
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NSNumber *voiceAge = [voiceAttr objectForKey:NSVoiceAge];
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if (voiceAge != nil) {
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if ([voiceAge integerValue] < 18)
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age = Common::TTSVoice::CHILD;
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else
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age = Common::TTSVoice::ADULT;
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}
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Common::TTSVoice voice(gender, age, data, name);
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_ttsState->_availableVoices.push_back(voice);
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if (name == currentVoice)
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activeVoiceIndex = voiceIndex;
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if (defaultVoice != nil && [defaultVoice isEqualToString:voiceId])
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defaultVoiceIndex = voiceIndex;
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++voiceIndex;
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}
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}
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if (activeVoiceIndex == -1)
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activeVoiceIndex = defaultVoiceIndex == -1 ? 0 : defaultVoiceIndex;
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setVoice(activeVoiceIndex);
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}
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#endif
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