scummvm/backends/graphics3d/ios
Lars Sundström 862ec93457 IOS7: Fix memory leak when switching 3D framebuffers
When a 3D game does not support arbitrary resolutions a framebuffer
has to be created. The initSize method can be called multiple times
with different resolutions. Make sure to delete any existing
framebuffer before creating a new.

Cherry-pick of: 69554e0e52
2024-03-15 15:37:02 +01:00
..
ios-graphics3d.cpp IOS7: Fix memory leak when switching 3D framebuffers 2024-03-15 15:37:02 +01:00
ios-graphics3d.h