mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef TITANIC_PROXIMITY_H
|
|
#define TITANIC_PROXIMITY_H
|
|
|
|
#include "audio/mixer.h"
|
|
#include "common/scummsys.h"
|
|
|
|
namespace Titanic {
|
|
|
|
enum PositioningMode { POSMODE_NONE = 0, POSMODE_POLAR = 1, POSMODE_VECTOR = 2 };
|
|
|
|
class TTtalker;
|
|
|
|
typedef void (*CEndTalkerFn)(TTtalker *talker);
|
|
|
|
class CProximity {
|
|
public:
|
|
int _channelVolume;
|
|
int _balance;
|
|
int _priorSoundHandle;
|
|
double _frequencyMultiplier;
|
|
double _frequencyAdjust;
|
|
bool _repeated;
|
|
int _channelMode;
|
|
PositioningMode _positioningMode;
|
|
double _azimuth;
|
|
double _range;
|
|
double _elevation;
|
|
double _posX;
|
|
double _posY;
|
|
double _posZ;
|
|
bool _hasVelocity;
|
|
double _velocityX;
|
|
double _velocityY;
|
|
double _velocityZ;
|
|
DisposeAfterUse::Flag _disposeAfterUse;
|
|
CEndTalkerFn _endTalkerFn;
|
|
TTtalker *_talker;
|
|
uint _soundDuration;
|
|
Audio::Mixer::SoundType _soundType;
|
|
public:
|
|
CProximity();
|
|
CProximity(Audio::Mixer::SoundType soundType, int volume = 100);
|
|
};
|
|
|
|
} // End of namespace Titanic
|
|
|
|
#endif /* TITANIC_PROXIMITY_H */
|