mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
121 lines
3 KiB
C++
121 lines
3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef TOWNS_PC98_AUDIODRIVER_H
|
|
#define TOWNS_PC98_AUDIODRIVER_H
|
|
|
|
#include "audio/softsynth/fmtowns_pc98/pc98_audio.h"
|
|
|
|
class TownsPC98_MusicChannel;
|
|
class TownsPC98_MusicChannelSSG;
|
|
class TownsPC98_SfxChannel;
|
|
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
|
|
class TownsPC98_MusicChannelPCM;
|
|
#endif
|
|
|
|
class TownsPC98_AudioDriver : public PC98AudioPluginDriver {
|
|
friend class TownsPC98_MusicChannel;
|
|
friend class TownsPC98_MusicChannelSSG;
|
|
friend class TownsPC98_SfxChannel;
|
|
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
|
|
friend class TownsPC98_MusicChannelPCM;
|
|
#endif
|
|
public:
|
|
TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type);
|
|
~TownsPC98_AudioDriver();
|
|
|
|
void loadMusicData(uint8 *data, bool loadPaused = false);
|
|
void loadSoundEffectData(uint8 *data, uint8 trackNum);
|
|
bool init();
|
|
void reset();
|
|
|
|
void fadeStep();
|
|
|
|
void pause();
|
|
void cont();
|
|
|
|
bool looping() const;
|
|
bool musicPlaying() const;
|
|
|
|
void setMusicVolume(int volume);
|
|
void setSoundEffectVolume(int volume);
|
|
|
|
private:
|
|
uint8 readReg(uint8 part, uint8 reg);
|
|
void writeReg(uint8 part, uint8 reg, uint8 val);
|
|
void preventRegisterWrite(bool prevent);
|
|
|
|
void timerCallbackA();
|
|
void timerCallbackB();
|
|
|
|
void startSoundEffect();
|
|
|
|
void setMusicTempo(uint8 tempo);
|
|
void setSfxTempo(uint16 tempo);
|
|
|
|
TownsPC98_MusicChannel **_channels;
|
|
TownsPC98_MusicChannelSSG **_ssgChannels;
|
|
TownsPC98_SfxChannel **_sfxChannels;
|
|
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
|
|
TownsPC98_MusicChannelPCM *_rhythmChannel;
|
|
#endif
|
|
|
|
uint8 *_musicBuffer;
|
|
uint8 *_sfxBuffer;
|
|
const uint8 *_patchData;
|
|
|
|
uint8 _updateChannelsFlag;
|
|
uint8 _updateSSGFlag;
|
|
uint8 _updateRhythmFlag;
|
|
uint8 _updateSfxFlag;
|
|
uint8 _finishedChannelsFlag;
|
|
uint8 _finishedSSGFlag;
|
|
uint8 _finishedRhythmFlag;
|
|
uint8 _finishedSfxFlag;
|
|
|
|
bool _musicPlaying;
|
|
bool _sfxPlaying;
|
|
uint8 _fading;
|
|
uint8 _looping;
|
|
uint32 _musicTickCounter;
|
|
|
|
int _sfxOffs;
|
|
uint8 *_sfxData;
|
|
uint16 _sfxOffsets[2];
|
|
|
|
uint8 *_trackPtr;
|
|
bool _regWriteProtect;
|
|
|
|
PC98AudioCore *_pc98a;
|
|
|
|
const int _numChanFM;
|
|
const int _numChanSSG;
|
|
const int _numChanRHY;
|
|
|
|
static const uint8 _channelPreset[36];
|
|
static const uint8 _levelPresetFMTOWNS[24];
|
|
static const uint8 _levelPresetPC98[24];
|
|
const uint8 *_levelPresets;
|
|
|
|
bool _ready;
|
|
};
|
|
|
|
#endif
|