mirror of
https://github.com/scummvm/scummvm.git
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240 lines
6.2 KiB
C++
240 lines
6.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/ultima4/core/config.h"
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#include "ultima/ultima4/core/utils.h"
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#include "ultima/ultima4/core/lzw/u4decode.h"
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#include "ultima/ultima4/gfx/image.h"
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#include "ultima/ultima4/gfx/imageloader.h"
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#include "ultima/ultima4/gfx/imageloader_u4.h"
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#include "ultima/ultima4/filesys/rle.h"
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#include "common/file.h"
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namespace Ultima {
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namespace Ultima4 {
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RGBA *U4PaletteLoader::_bwPalette = nullptr;
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RGBA *U4PaletteLoader::_egaPalette = nullptr;
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RGBA *U4PaletteLoader::_vgaPalette = nullptr;
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Image *U4RawImageLoader::load(Common::SeekableReadStream &stream, int width, int height, int bpp) {
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if (width == -1 || height == -1 || bpp == -1) {
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error("dimensions not set for u4raw image");
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}
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assertMsg(bpp == 1 || bpp == 4 || bpp == 8 || bpp == 24 || bpp == 32, "invalid bpp: %d", bpp);
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long rawLen = stream.size();
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byte *raw = (byte *)malloc(rawLen);
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stream.read(raw, rawLen);
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long requiredLength = (width * height * bpp / 8);
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if (rawLen < requiredLength) {
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if (raw)
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free(raw);
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warning("u4Raw Image of size %ld does not fit anticipated size %ld", rawLen, requiredLength);
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return nullptr;
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}
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Image *image = Image::create(width, height, bpp <= 8, Image::HARDWARE);
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if (!image) {
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if (raw)
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free(raw);
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return nullptr;
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}
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U4PaletteLoader paletteLoader;
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if (bpp == 8)
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image->setPalette(paletteLoader.loadVgaPalette(), 256);
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else if (bpp == 4)
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image->setPalette(paletteLoader.loadEgaPalette(), 16);
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else if (bpp == 1)
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image->setPalette(paletteLoader.loadBWPalette(), 2);
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setFromRawData(image, width, height, bpp, raw);
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free(raw);
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return image;
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}
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/**
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* Loads in the rle-compressed image and apply the standard U4 16 or
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* 256 color palette.
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*/
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Image *U4RleImageLoader::load(Common::SeekableReadStream &stream, int width, int height, int bpp) {
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if (width == -1 || height == -1 || bpp == -1) {
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error("dimensions not set for u4rle image");
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}
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assertMsg(bpp == 1 || bpp == 4 || bpp == 8 || bpp == 24 || bpp == 32, "invalid bpp: %d", bpp);
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long compressedLen = stream.size();
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byte *compressed = (byte *) malloc(compressedLen);
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stream.read(compressed, compressedLen);
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byte *raw = nullptr;
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long rawLen = rleDecompressMemory(compressed, compressedLen, (void **) &raw);
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free(compressed);
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if (rawLen != (width * height * bpp / 8)) {
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if (raw)
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free(raw);
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return nullptr;
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}
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Image *image = Image::create(width, height, bpp <= 8, Image::HARDWARE);
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if (!image) {
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if (raw)
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free(raw);
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return nullptr;
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}
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U4PaletteLoader paletteLoader;
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if (bpp == 8)
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image->setPalette(paletteLoader.loadVgaPalette(), 256);
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else if (bpp == 4)
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image->setPalette(paletteLoader.loadEgaPalette(), 16);
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else if (bpp == 1)
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image->setPalette(paletteLoader.loadBWPalette(), 2);
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setFromRawData(image, width, height, bpp, raw);
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free(raw);
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return image;
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}
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/**
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* Loads in the lzw-compressed image and apply the standard U4 16 or
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* 256 color palette.
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*/
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Image *U4LzwImageLoader::load(Common::SeekableReadStream &stream, int width, int height, int bpp) {
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if (width == -1 || height == -1 || bpp == -1) {
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error("dimensions not set for u4lzw image");
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}
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assertMsg(bpp == 1 || bpp == 4 || bpp == 8 || bpp == 24 || bpp == 32, "invalid bpp: %d", bpp);
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long compressedLen = stream.size();
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byte *compressed = (byte *) malloc(compressedLen);
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stream.read(compressed, compressedLen);
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byte *raw = nullptr;
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long rawLen = LZW::decompress_u4_memory(compressed, compressedLen, (void **) &raw);
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free(compressed);
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if (rawLen != (width * height * bpp / 8)) {
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if (raw)
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free(raw);
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return nullptr;
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}
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Image *image = Image::create(width, height, bpp <= 8, Image::HARDWARE);
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if (!image) {
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if (raw)
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free(raw);
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return nullptr;
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}
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U4PaletteLoader paletteLoader;
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if (bpp == 8)
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image->setPalette(paletteLoader.loadVgaPalette(), 256);
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else if (bpp == 4)
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image->setPalette(paletteLoader.loadEgaPalette(), 16);
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else if (bpp == 1)
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image->setPalette(paletteLoader.loadBWPalette(), 2);
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setFromRawData(image, width, height, bpp, raw);
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free(raw);
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return image;
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}
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/**
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* Loads a simple black & white palette
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*/
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RGBA *U4PaletteLoader::loadBWPalette() {
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if (_bwPalette == nullptr) {
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_bwPalette = new RGBA[2];
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_bwPalette[0].r = 0;
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_bwPalette[0].g = 0;
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_bwPalette[0].b = 0;
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_bwPalette[1].r = 255;
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_bwPalette[1].g = 255;
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_bwPalette[1].b = 255;
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}
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return _bwPalette;
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}
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/**
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* Loads the basic EGA palette from egaPalette.xml
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*/
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RGBA *U4PaletteLoader::loadEgaPalette() {
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if (_egaPalette == nullptr) {
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int index = 0;
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const Config *config = Config::getInstance();
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_egaPalette = new RGBA[16];
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Std::vector<ConfigElement> paletteConf = config->getElement("egaPalette").getChildren();
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for (Std::vector<ConfigElement>::iterator i = paletteConf.begin(); i != paletteConf.end(); i++) {
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if (i->getName() != "color")
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continue;
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_egaPalette[index].r = i->getInt("red");
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_egaPalette[index].g = i->getInt("green");
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_egaPalette[index].b = i->getInt("blue");
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index++;
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}
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}
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return _egaPalette;
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}
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/**
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* Load the 256 color VGA palette from a file.
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*/
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RGBA *U4PaletteLoader::loadVgaPalette() {
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if (_vgaPalette == nullptr) {
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Common::File pal;
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if (!pal.open("u4vga.pal"))
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return nullptr;
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_vgaPalette = new RGBA[256];
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for (int i = 0; i < 256; i++) {
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_vgaPalette[i].r = pal.readByte() * 255 / 63;
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_vgaPalette[i].g = pal.readByte() * 255 / 63;
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_vgaPalette[i].b = pal.readByte() * 255 / 63;
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}
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}
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return _vgaPalette;
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}
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} // End of namespace Ultima4
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} // End of namespace Ultima
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