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he
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SCUMM: Change function prototype
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2022-07-08 09:24:07 -05:00 |
imuse
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SCUMM: (iMuse) - instead of its own mutex, use the one from the mixer
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2022-07-17 18:46:24 +02:00 |
imuse_digi
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SCUMM: DiMUSE: Fix endianness issues with speech lipsync
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2022-10-10 21:28:19 +02:00 |
insane
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SCUMM: INSANE: Set correct video framerate
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2022-05-21 22:44:01 +03:00 |
players
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JANITORIAL: Fix some lost or outdated URLs in comments
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2022-05-19 07:57:31 +03:00 |
smush
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SCUMM: Fix clashing overridden methods
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2022-05-29 17:22:47 +02:00 |
actor.cpp
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SCUMM: (MM/V1) - fix walk code bug
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2022-07-17 18:46:19 +02:00 |
actor.h
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SCUMM: (LOOM) - fix bug no. 13373 (Rusty's ghost can disappear completely)
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2022-03-24 00:17:24 +01:00 |
actor_he.h
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akos.cpp
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SCUMM: Remove the smallCostumeScaleTableAKOS workaround
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2022-05-25 19:07:30 +03:00 |
akos.h
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base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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SCUMM: fix bug no. 13366
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2022-04-02 18:26:46 +02:00 |
boxes.h
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camera.cpp
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SCUMM: COMI: Implement o8_cameraOps
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2022-06-03 19:27:18 +02:00 |
cdda.cpp
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cdda.h
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charset-fontdata.cpp
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SCUMM: Add Hebrew font for zak and MM
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2022-05-07 08:41:39 +03:00 |
charset.cpp
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SCUMM: Fix clashing overridden methods
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2022-05-29 17:22:47 +02:00 |
charset.h
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SCUMM: Fix clashing overridden methods
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2022-05-29 17:22:47 +02:00 |
charset_v7.h
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SCUMM: Fix clashing overridden methods
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2022-05-29 17:22:47 +02:00 |
configure.engine
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costume.cpp
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SCUMM: Fix glitch introduced by DOTT Chron-O-John workaround
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2022-05-21 09:51:14 +02:00 |
costume.h
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credits.pl
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cursor.cpp
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debugger.cpp
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SCUMM: Add a grail command to the debugger
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2022-07-07 23:22:41 +03:00 |
debugger.h
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SCUMM: Add a grail command to the debugger
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2022-07-07 23:22:41 +03:00 |
detection.cpp
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GUI: Change SCUMM audio override label to "Load modded audio" (#4080)
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2022-07-08 09:24:39 -05:00 |
detection.h
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SCUMM: Implement dedicated option for hifi audio
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2022-07-08 09:24:05 -05:00 |
detection_internal.h
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SCUMM: Reject the corrupted version of MONKEY1-EGA from Limited Run Games
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2022-02-17 01:04:21 +02:00 |
detection_steam.h
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detection_tables.h
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SCUMM: Implement dedicated option for hifi audio
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2022-07-08 09:24:05 -05:00 |
dialogs.cpp
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SCUMM: Remove adjustment setting from MI1 SE Talkie
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2022-06-03 21:03:58 +02:00 |
dialogs.h
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SCUMM: Add adjustment sliders for VGA Loom (CD) and MI1 (CD)
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2022-06-03 21:03:58 +02:00 |
file.cpp
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file.h
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file_nes.cpp
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file_nes.h
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gfx.cpp
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SCUMM: Fix the cyan/pink lines when Indy meets Elsa in Berlin
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2022-05-26 21:03:53 +03:00 |
gfx.h
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SCUMM: Add semi-smooth scrolling for the FM Towns Loom intro
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2022-04-21 11:07:17 +02:00 |
gfx_mac.cpp
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SCUMM: Read the "enable_enhancements" setting only once
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2022-03-23 15:23:10 +01:00 |
gfx_towns.cpp
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SCUMM: Add semi-smooth scrolling for the FM Towns Loom intro
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2022-04-21 11:07:17 +02:00 |
gfxARM.s
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help.cpp
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help.h
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input.cpp
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SCUMM: Implement dedicated option for hifi audio
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2022-07-08 09:24:05 -05:00 |
ks_check.cpp
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ks_check.h
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metaengine.cpp
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SCUMM: Implement dedicated option for hifi audio
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2022-07-08 09:24:05 -05:00 |
metaengine.h
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SCUMM: Add setting for the Loom Overture tempo on the Engine tab
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2022-02-08 13:31:39 +01:00 |
midiparser_ro.cpp
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SCUMM: Reset _autoLoop when loading new music (bug #13392)
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2022-04-12 11:03:14 +02:00 |
module.mk
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SCUMM: SMUSH: Implement audio sub-engine
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2022-04-16 23:25:31 +02:00 |
music.h
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nut_renderer.cpp
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SCUMM: Fix clashing overridden methods
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2022-05-29 17:22:47 +02:00 |
nut_renderer.h
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SCUMM: Fix clashing overridden methods
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2022-05-29 17:22:47 +02:00 |
object.cpp
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SCUMM: Keep the security door closed by default in Maniac Mansion NES
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2022-05-21 17:14:29 +03:00 |
object.h
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obsolete.h
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palette.cpp
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SCUMM: Work around lava flowing up in MONKEY1-FLOPPY-VGA (Trac#10854)
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2022-06-05 09:01:10 +03:00 |
POTFILES
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SCUMM: Update POTFILES
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2022-02-23 09:28:41 +00:00 |
proc3ARM.s
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resource.cpp
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SCUMM: Fix MI2 Mac script patch comment
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2022-04-19 14:11:55 +02:00 |
resource.h
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resource_v2.cpp
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resource_v3.cpp
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resource_v4.cpp
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SCUMM: Fix a-grave character in French Monkey1 904.LFL font
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2022-04-20 07:23:22 +03:00 |
room.cpp
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SCUMM: (v1/2) - fix bug no. 6872
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2022-04-30 03:45:39 +02:00 |
saveload.cpp
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SCUMM: Fix mouse position after load for all rendering modes
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2022-06-06 12:16:40 +02:00 |
script.cpp
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SCUMM: Exclude Loom demos from recent fire animation enhancement
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2022-07-07 23:22:41 +03:00 |
script.h
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script_v0.cpp
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script_v2.cpp
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SCUMM: [RFC] Make clicking the Maniac Mansion sentence line work like the manual says
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2022-07-07 23:22:41 +03:00 |
script_v3.cpp
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SCUMM: Remove obsolete comment from o3_waitForSentence()
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2022-04-30 20:08:10 +02:00 |
script_v4.cpp
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script_v5.cpp
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SCUMM: Fix verbs not being hidden during the biplane cutscene (FM-TOWNS)
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2022-07-07 23:22:41 +03:00 |
script_v6.cpp
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SCUMM: Fix missing Dr. Fred line when he receives a new diamond
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2022-07-07 23:22:41 +03:00 |
script_v8.cpp
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SCUMM: COMI: Implement o8_cameraOps
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2022-06-03 19:27:18 +02:00 |
scumm-md5.h
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SCUMM: Fix/improve detection of the French CD version of DOTT
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2022-04-30 11:44:05 +03:00 |
scumm.cpp
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SCUMM: DiMUSE: Solve very rare deadlocks caused by two different mutex objects
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2022-10-06 19:27:03 +02:00 |
scumm.h
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SCUMM: Implement dedicated option for hifi audio
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2022-07-08 09:24:05 -05:00 |
scumm_v0.h
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SCUMM: (v1/2) - fix bug no. 6872
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2022-04-30 03:45:39 +02:00 |
scumm_v2.h
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SCUMM: (v1/2) - fix bug no. 6872
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2022-04-30 03:45:39 +02:00 |
scumm_v3.h
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scumm_v4.h
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scumm_v5.h
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scumm_v6.h
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SCUMM: (SCUMM7/8) - cleanup
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2022-04-08 19:53:44 +02:00 |
scumm_v7.h
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SCUMM: v7-8: Remove all blast texts before loading a savestate
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2022-06-03 17:51:56 +02:00 |
scumm_v8.h
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sound.cpp
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SCUMM: Add adjustment sliders for VGA Loom (CD) and MI1 (CD)
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2022-06-03 21:03:58 +02:00 |
sound.h
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SCUMM: No longer rely on getMillis() when timing replacement tracks
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2022-05-27 18:28:44 +02:00 |
string.cpp
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SCUMM: Fix past-buffer read on fakeBidiString
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2022-07-28 12:12:37 +03:00 |
string_v7.cpp
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SCUMM: v7-8: Apply e94d467 only for non-_newStyle text rendering
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2022-08-05 12:12:42 +02:00 |
string_v7.h
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SCUMM: Fix typo in string_v7.h
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2022-04-08 19:53:44 +02:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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verbs.cpp
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SCUMM: (COMI/CJK) - fix verb drawing regression
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2022-04-08 19:53:44 +02:00 |
verbs.h
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