scummvm/engines/scumm
2022-10-10 21:28:19 +02:00
..
he SCUMM: Change function prototype 2022-07-08 09:24:07 -05:00
imuse SCUMM: (iMuse) - instead of its own mutex, use the one from the mixer 2022-07-17 18:46:24 +02:00
imuse_digi SCUMM: DiMUSE: Fix endianness issues with speech lipsync 2022-10-10 21:28:19 +02:00
insane SCUMM: INSANE: Set correct video framerate 2022-05-21 22:44:01 +03:00
players JANITORIAL: Fix some lost or outdated URLs in comments 2022-05-19 07:57:31 +03:00
smush SCUMM: Fix clashing overridden methods 2022-05-29 17:22:47 +02:00
actor.cpp SCUMM: (MM/V1) - fix walk code bug 2022-07-17 18:46:19 +02:00
actor.h SCUMM: (LOOM) - fix bug no. 13373 (Rusty's ghost can disappear completely) 2022-03-24 00:17:24 +01:00
actor_he.h
akos.cpp SCUMM: Remove the smallCostumeScaleTableAKOS workaround 2022-05-25 19:07:30 +03:00
akos.h
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp SCUMM: fix bug no. 13366 2022-04-02 18:26:46 +02:00
boxes.h
camera.cpp SCUMM: COMI: Implement o8_cameraOps 2022-06-03 19:27:18 +02:00
cdda.cpp
cdda.h
charset-fontdata.cpp SCUMM: Add Hebrew font for zak and MM 2022-05-07 08:41:39 +03:00
charset.cpp SCUMM: Fix clashing overridden methods 2022-05-29 17:22:47 +02:00
charset.h SCUMM: Fix clashing overridden methods 2022-05-29 17:22:47 +02:00
charset_v7.h SCUMM: Fix clashing overridden methods 2022-05-29 17:22:47 +02:00
configure.engine
costume.cpp SCUMM: Fix glitch introduced by DOTT Chron-O-John workaround 2022-05-21 09:51:14 +02:00
costume.h
credits.pl
cursor.cpp
debugger.cpp SCUMM: Add a grail command to the debugger 2022-07-07 23:22:41 +03:00
debugger.h SCUMM: Add a grail command to the debugger 2022-07-07 23:22:41 +03:00
detection.cpp GUI: Change SCUMM audio override label to "Load modded audio" (#4080) 2022-07-08 09:24:39 -05:00
detection.h SCUMM: Implement dedicated option for hifi audio 2022-07-08 09:24:05 -05:00
detection_internal.h SCUMM: Reject the corrupted version of MONKEY1-EGA from Limited Run Games 2022-02-17 01:04:21 +02:00
detection_steam.h
detection_tables.h SCUMM: Implement dedicated option for hifi audio 2022-07-08 09:24:05 -05:00
dialogs.cpp SCUMM: Remove adjustment setting from MI1 SE Talkie 2022-06-03 21:03:58 +02:00
dialogs.h SCUMM: Add adjustment sliders for VGA Loom (CD) and MI1 (CD) 2022-06-03 21:03:58 +02:00
file.cpp
file.h
file_nes.cpp
file_nes.h
gfx.cpp SCUMM: Fix the cyan/pink lines when Indy meets Elsa in Berlin 2022-05-26 21:03:53 +03:00
gfx.h SCUMM: Add semi-smooth scrolling for the FM Towns Loom intro 2022-04-21 11:07:17 +02:00
gfx_mac.cpp SCUMM: Read the "enable_enhancements" setting only once 2022-03-23 15:23:10 +01:00
gfx_towns.cpp SCUMM: Add semi-smooth scrolling for the FM Towns Loom intro 2022-04-21 11:07:17 +02:00
gfxARM.s
help.cpp
help.h
input.cpp SCUMM: Implement dedicated option for hifi audio 2022-07-08 09:24:05 -05:00
ks_check.cpp
ks_check.h
metaengine.cpp SCUMM: Implement dedicated option for hifi audio 2022-07-08 09:24:05 -05:00
metaengine.h SCUMM: Add setting for the Loom Overture tempo on the Engine tab 2022-02-08 13:31:39 +01:00
midiparser_ro.cpp SCUMM: Reset _autoLoop when loading new music (bug #13392) 2022-04-12 11:03:14 +02:00
module.mk SCUMM: SMUSH: Implement audio sub-engine 2022-04-16 23:25:31 +02:00
music.h
nut_renderer.cpp SCUMM: Fix clashing overridden methods 2022-05-29 17:22:47 +02:00
nut_renderer.h SCUMM: Fix clashing overridden methods 2022-05-29 17:22:47 +02:00
object.cpp SCUMM: Keep the security door closed by default in Maniac Mansion NES 2022-05-21 17:14:29 +03:00
object.h
obsolete.h
palette.cpp SCUMM: Work around lava flowing up in MONKEY1-FLOPPY-VGA (Trac#10854) 2022-06-05 09:01:10 +03:00
POTFILES SCUMM: Update POTFILES 2022-02-23 09:28:41 +00:00
proc3ARM.s
resource.cpp SCUMM: Fix MI2 Mac script patch comment 2022-04-19 14:11:55 +02:00
resource.h
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp SCUMM: Fix a-grave character in French Monkey1 904.LFL font 2022-04-20 07:23:22 +03:00
room.cpp SCUMM: (v1/2) - fix bug no. 6872 2022-04-30 03:45:39 +02:00
saveload.cpp SCUMM: Fix mouse position after load for all rendering modes 2022-06-06 12:16:40 +02:00
script.cpp SCUMM: Exclude Loom demos from recent fire animation enhancement 2022-07-07 23:22:41 +03:00
script.h
script_v0.cpp
script_v2.cpp SCUMM: [RFC] Make clicking the Maniac Mansion sentence line work like the manual says 2022-07-07 23:22:41 +03:00
script_v3.cpp SCUMM: Remove obsolete comment from o3_waitForSentence() 2022-04-30 20:08:10 +02:00
script_v4.cpp
script_v5.cpp SCUMM: Fix verbs not being hidden during the biplane cutscene (FM-TOWNS) 2022-07-07 23:22:41 +03:00
script_v6.cpp SCUMM: Fix missing Dr. Fred line when he receives a new diamond 2022-07-07 23:22:41 +03:00
script_v8.cpp SCUMM: COMI: Implement o8_cameraOps 2022-06-03 19:27:18 +02:00
scumm-md5.h SCUMM: Fix/improve detection of the French CD version of DOTT 2022-04-30 11:44:05 +03:00
scumm.cpp SCUMM: DiMUSE: Solve very rare deadlocks caused by two different mutex objects 2022-10-06 19:27:03 +02:00
scumm.h SCUMM: Implement dedicated option for hifi audio 2022-07-08 09:24:05 -05:00
scumm_v0.h SCUMM: (v1/2) - fix bug no. 6872 2022-04-30 03:45:39 +02:00
scumm_v2.h SCUMM: (v1/2) - fix bug no. 6872 2022-04-30 03:45:39 +02:00
scumm_v3.h
scumm_v4.h
scumm_v5.h
scumm_v6.h SCUMM: (SCUMM7/8) - cleanup 2022-04-08 19:53:44 +02:00
scumm_v7.h SCUMM: v7-8: Remove all blast texts before loading a savestate 2022-06-03 17:51:56 +02:00
scumm_v8.h
sound.cpp SCUMM: Add adjustment sliders for VGA Loom (CD) and MI1 (CD) 2022-06-03 21:03:58 +02:00
sound.h SCUMM: No longer rely on getMillis() when timing replacement tracks 2022-05-27 18:28:44 +02:00
string.cpp SCUMM: Fix past-buffer read on fakeBidiString 2022-07-28 12:12:37 +03:00
string_v7.cpp SCUMM: v7-8: Apply e94d467 only for non-_newStyle text rendering 2022-08-05 12:12:42 +02:00
string_v7.h SCUMM: Fix typo in string_v7.h 2022-04-08 19:53:44 +02:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp
verbs.cpp SCUMM: (COMI/CJK) - fix verb drawing regression 2022-04-08 19:53:44 +02:00
verbs.h