..
actor.cpp
TRECISION: Clean up warnings
2021-06-30 09:36:17 +01:00
actor.h
TRECISION: Use Common::Rect for the actor rect
2021-06-16 22:41:33 +03:00
anim.cpp
TRECISION: Fix warning unused-variable
2021-07-08 21:57:48 +01:00
anim.h
TRECISION: Clean up warnings
2021-06-30 09:36:17 +01:00
configure.engine
TRECISION: Enable Nightlong testing
2021-06-11 14:47:31 +01:00
console.cpp
TRECISION: Add toggle_object command
2021-06-14 03:56:13 +03:00
console.h
TRECISION: Add toggle_object command
2021-06-14 03:56:13 +03:00
credits.pl
DEVTOOLS: move credits from devtools/credits.pl to engines
2021-08-05 00:01:46 +02:00
defines.h
TRECISION: Simplify the code handling animation subareas
2021-07-03 13:23:49 +03:00
detection.cpp
TRECISION: Dropping ADGF_TESTING flag
2021-10-01 14:10:34 +03:00
dialog.cpp
TRECISION: Simplify the code handling animation subareas
2021-07-03 13:23:49 +03:00
dialog.h
TRECISION: Fix playing videos without choices - bug #12622
2021-06-19 12:18:42 +03:00
fastfile.cpp
ALL: Use Path type in Archive functions
2021-08-07 10:44:37 +02:00
fastfile.h
ALL: Use Path type in Archive functions
2021-08-07 10:44:37 +02:00
graphics.cpp
TRECISION: Fix drawObj condition
2021-07-27 07:03:44 +01:00
graphics.h
TRECISION: Fix regression from da71b6e84e - bug #12645
2021-06-30 10:49:57 +03:00
inventory.cpp
TRECISION: Fix canceling item combination - bug #12920
2021-09-30 04:00:33 +03:00
logic.cpp
TRECISION: Fix hiding animation areas when cutscenes start - bug #12624
2021-10-01 01:33:22 +03:00
logic.h
TRECISION: Move the code that toggles object states when changing rooms
2021-07-15 03:06:09 +03:00
metaengine.cpp
ENGINES: Use MetaEngine consistently for getting autosave slot
2021-12-06 00:08:32 +00:00
module.mk
TRECISION: Split the Pathfinding3D and Renderer3D classes
2021-06-09 02:52:21 +03:00
pathfinding3d.cpp
TRECISION: Clean up warnings
2021-06-30 09:36:17 +01:00
pathfinding3d.h
TRECISION: Move _actorPos and _forcedActorPos into PathFinding3D
2021-06-10 02:06:32 +03:00
POTFILES
renderer3d.cpp
TRECISION: Clean up warnings
2021-06-30 09:36:17 +01:00
renderer3d.h
TRECISION: Use Common::Rect for the actor rect
2021-06-16 22:41:33 +03:00
resource.cpp
TRECISION: Group object graphics and mask buffers
2021-06-22 10:37:36 +03:00
saveload.cpp
TRECISION: Fix restoring games from the ScummVM menu - bug #12902
2021-09-30 04:00:33 +03:00
scheduler.cpp
TRECISION: Clean up warnings
2021-06-30 09:36:17 +01:00
scheduler.h
script.cpp
TRECISION: Simplify the code handling animation subareas
2021-07-03 13:23:49 +03:00
sound.cpp
TRECISION: Clean up warnings
2021-06-30 09:36:17 +01:00
sound.h
struct.cpp
struct.h
TRECISION: Simplify the code handling animation subareas
2021-07-03 13:23:49 +03:00
text.cpp
TRECISION: Change the signature of characterTalk
2021-06-29 22:17:28 +01:00
text.h
TRECISION: Change the signature of characterTalk
2021-06-29 22:17:28 +01:00
trecision.cpp
TRECISION: Fix restoring games from the ScummVM menu - bug #12902
2021-09-30 04:00:33 +03:00
trecision.h
TRECISION: Fix restoring games from the ScummVM menu - bug #12902
2021-09-30 04:00:33 +03:00
utils.cpp
TRECISION: Group object graphics and mask buffers
2021-06-22 10:37:36 +03:00
video.cpp
TRECISION: Use animation defines in patchAnimTab()
2021-07-15 03:06:09 +03:00
video.h
TRECISION: Patch invalid animation rectangles - bug #12628
2021-07-14 22:18:03 +03:00