scummvm/engines/tinsel
Orgad Shaneh 8512f90e13 ENGINES: Fix getSavegameFile for almost all engines
Use kSimpleSavesNames correctly, add where needed, remove where needed.

Trac #12977
2021-12-06 00:08:32 +00:00
..
noir TINSEL: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings 2021-03-18 23:36:40 +00:00
actors.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
actors.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
adpcm.cpp TINSEL: fixed compilation error 2021-03-27 19:18:40 +01:00
adpcm.h
anim.cpp
anim.h
background.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
background.h TINSEL: Updated addional drawing routines for v3 2021-03-04 20:45:32 +01:00
bg.cpp TINSEL: Fix uninitialized pFilm in StartupBackground for Noir 2021-02-23 22:13:30 +01:00
bmv.cpp TINSEL: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings 2021-03-18 23:36:40 +00:00
bmv.h TINSEL: Added video decoding for V3 2021-03-06 17:50:57 +01:00
cliprect.cpp TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
cliprect.h
config.cpp
config.h
configure.engine
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
cursor.cpp TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
cursor.h JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
debugger.cpp
debugger.h
detection.cpp ENGINES: introduce ADDectedGameExtraInfo to ADGameDetector, add extra info as parameter for fallback detect. 2021-06-13 14:15:45 +02:00
detection.h
detection_tables.h TINSEL: Add detection for Discworld 1 PSX Ger/Jap PSX versions 2021-06-25 00:09:43 +03:00
dialogs.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
dialogs.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
drives.cpp COMMON: Increase Stream pos, seek, size from int32 to int64 2021-07-08 18:24:28 -07:00
drives.h COMMON: Increase Stream pos, seek, size from int32 to int64 2021-07-08 18:24:28 -07:00
dw.h TINSEL: Updated addional drawing routines for v3 2021-03-04 20:45:32 +01:00
effect.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
events.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
events.h
faders.cpp
faders.h
film.h
font.cpp
font.h
graphics.cpp TINSEL: Fixed rendering for more text messages 2021-08-02 20:58:22 +02:00
graphics.h TINSEL: Added Noir font rendering 2021-08-02 01:08:29 +02:00
handle.cpp TINSEL: Adjust LoadFile for Noir, stubbing out compression for now. 2021-02-06 00:29:47 +01:00
handle.h
heapmem.cpp TINSEL: Patch heap_mem to use 512 MiB for Noir. 2021-02-15 23:41:04 +01:00
heapmem.h
mareels.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
mareels.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
metaengine.cpp ENGINES: Fix getSavegameFile for almost all engines 2021-12-06 00:08:32 +00:00
module.mk TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
move.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
move.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
movers.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
movers.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
multiobj.cpp
multiobj.h
music.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
music.h TINSEL: Implement music playback for Discworld Noir 2021-03-01 21:52:25 +01:00
object.cpp TINSEL: Removed binary literals 2021-03-06 18:12:29 +01:00
object.h TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
palette.cpp
palette.h
pcode.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
pcode.h
pdisplay.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
pdisplay.h
pid.h
play.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
play.h TINSEL: Updated addional drawing routines for v3 2021-03-04 20:45:32 +01:00
polygons.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
polygons.h TINSEL: Add support for loading Scale polygons for Noir 2021-08-08 20:15:18 +02:00
POTFILES TINSEL: Added missing translation mark 2020-11-28 17:53:00 +01:00
saveload.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
savescn.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
savescn.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
scene.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
scene.h
sched.cpp
sched.h
scn.cpp TINSEL: Don't check for "!= TinselV2" when correcting for V1 chunks 2021-02-06 01:25:55 +01:00
scn.h TINSEL: Implement Noir game-chunk loading. 2021-02-07 22:52:51 +01:00
scroll.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
scroll.h
sound.cpp COMMON: Increase Stream pos, seek, size from int32 to int64 2021-07-08 18:24:28 -07:00
sound.h
strres.cpp
strres.h
sysvar.cpp
sysvar.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
text.cpp TINSEL: Added Noir font rendering 2021-08-02 01:08:29 +02:00
text.h TINSEL: Added Noir font rendering 2021-08-02 01:08:29 +02:00
timers.cpp
timers.h
tinlib.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
tinlib.h
tinsel.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
tinsel.h
token.cpp
token.h