scummvm/engines/cge2
Orgad Shaneh 43a44e213b ENGINES: Use MetaEngine consistently for getting autosave slot
The autosave refactoring that was done in
7adad5aaf5 used g_engine for identifying the
autosave slot. This worked for in-game save/load, but doesn't fit when
called from the launcher.

Fix by passing MetaEngine to SaveStateDescriptor ctor and using it for this
query.

Amends 7adad5aaf5.
2021-12-06 00:08:32 +00:00
..
bitmap.cpp
bitmap.h
cge2.cpp
cge2.h
cge2_main.cpp
cge2_main.h
configure.engine
console.cpp
console.h
credits.pl
detection.cpp
events.cpp
events.h
fileio.cpp
fileio.h
general.h
hero.cpp
hero.h
inventory.cpp
map.cpp
map.h
metaengine.cpp ENGINES: Use MetaEngine consistently for getting autosave slot 2021-12-06 00:08:32 +00:00
module.mk
saveload.cpp
snail.cpp CGE2: Stop current SFX before loading a new one 2021-08-31 23:33:19 +02:00
snail.h
sound.cpp CGE2: Stop current SFX before loading a new one 2021-08-31 23:33:19 +02:00
sound.h CGE2: Stop current SFX before loading a new one 2021-08-31 23:33:19 +02:00
spare.cpp
spare.h
talk.cpp
talk.h
text.cpp
text.h
toolbar.cpp
vga13h.cpp
vga13h.h
vmenu.cpp
vmenu.h