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111 lines
3.1 KiB
C++
111 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef NUVIE_VIEWS_CONTAINER_VIEW_GUMP_H
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#define NUVIE_VIEWS_CONTAINER_VIEW_GUMP_H
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#include "ultima/nuvie/views/draggable_view.h"
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namespace Ultima {
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namespace Nuvie {
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class Configuration;
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class TileManager;
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class ObjManager;
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class Screen;
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class Actor;
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class Font;
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class U6Bmp;
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class Font;
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class ContainerWidgetGump;
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class ContainerViewGump : public DraggableView {
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GUI_Button *gump_button;
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GUI_Button *up_arrow_button;
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GUI_Button *down_arrow_button;
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GUI_Button *left_arrow_button;
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GUI_Button *right_arrow_button;
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GUI_Button *doll_button;
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ContainerWidgetGump *container_widget;
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uint16 container_widget_y_offset;
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Font *font;
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Actor *actor;
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Obj *container_obj;
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public:
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ContainerViewGump(Configuration *cfg);
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~ContainerViewGump() override;
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bool init(Screen *tmp_screen, void *view_manager, uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om, Obj *container_obj_type);
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void Display(bool full_redraw) override;
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void set_actor(Actor *a);
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Actor *get_actor() {
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return actor;
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}
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void set_container_obj(Obj *o);
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Obj *get_container_obj() {
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return container_obj;
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}
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bool is_actor_container() {
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return (container_obj == NULL);
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}
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GUI_status KeyDown(const Common::KeyState &key) override;
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GUI_status MouseDown(int x, int y, Shared::MouseButton button) override;
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GUI_status MouseUp(int x, int y, Shared::MouseButton button) override;
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GUI_status MouseMotion(int x, int y, uint8 state) override {
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return DraggableView::MouseMotion(x, y, state);
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}
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GUI_status MouseWheel(sint32 x, sint32 y) override;
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void MoveRelative(int dx, int dy) override {
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return DraggableView::MoveRelative(dx, dy);
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}
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GUI_status callback(uint16 msg, GUI_CallBack *caller, void *data) override;
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protected:
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void init_container_type(Std::string datadir, Obj *obj_type);
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void init_backpack(Std::string datadir, bool extend_area_w);
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void init_chest(Std::string datadir);
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void init_crate(Std::string datadir);
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void init_barrel(Std::string datadir);
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void init_corpse(Std::string datadir, Std::string bg_filename);
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void display_inventory_weight();
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void left_arrow();
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void right_arrow();
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};
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} // End of namespace Nuvie
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} // End of namespace Ultima
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#endif
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