scummvm/engines/ultima/nuvie/sound/adlib_sfx_manager.cpp
2020-02-01 13:13:51 -08:00

78 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "ultima/shared/std/string.h"
#include "ultima/nuvie/core/nuvie_defs.h"
#include "ultima/nuvie/sound/decoder/adlib_sfx_stream.h"
#include "ultima/nuvie/sound/adlib_sfx_manager.h"
#include "audio/mixer.h"
namespace Ultima {
namespace Nuvie {
AdLibSfxManager::AdLibSfxManager(Configuration *cfg, Audio::Mixer *m) : SfxManager(cfg, m) {
}
AdLibSfxManager::~AdLibSfxManager() {
}
bool AdLibSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) {
return playSfxLooping(sfx_id, NULL, volume);
}
bool AdLibSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) {
AdLibSfxStream *stream = NULL;
if (sfx_id == NUVIE_SFX_SE_TICK) {
stream = new AdLibSfxStream(config, mixer->getOutputRate(), 17, 0x30, 0x60, 0xff, 22050);
} else if (sfx_id == NUVIE_SFX_EXPLOSION) {
stream = new AdLibSfxStream(config, mixer->getOutputRate(), 8, 0x40, 0x40, 0x7f, 22050);
}
if (stream) {
sfx_duration = stream->getLengthInMsec();
playSoundSample(stream, handle, volume);
return true;
}
return false;
}
void AdLibSfxManager::playSoundSample(Audio::AudioStream *stream, Audio::SoundHandle *looping_handle, uint8 volume) {
Audio::SoundHandle handle;
if (looping_handle) {
Audio::RewindableAudioStream *audioStream = dynamic_cast<Audio::RewindableAudioStream *>(stream);
assert(audioStream);
Audio::LoopingAudioStream *looping_stream = new Audio::LoopingAudioStream(audioStream, 0);
mixer->playStream(Audio::Mixer::kPlainSoundType, looping_handle, looping_stream, -1, volume);
} else {
mixer->playStream(Audio::Mixer::kPlainSoundType, &handle, stream, -1, volume);
}
}
} // End of namespace Nuvie
} // End of namespace Ultima