scummvm/engines/tinsel
Peter Kohaut 25fa525969 TINSEL: Added base of Noir movers
Renamed rince.* files to movers to be more game independent.
Added elementary support for Noir movers which can use different logic.

Allows game to boot to the first interactive scene, but there is no 3D model rendered (that is WIP).
2021-08-08 20:15:18 +02:00
..
noir
actors.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
actors.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
adpcm.cpp
adpcm.h
anim.cpp
anim.h
background.cpp
background.h
bg.cpp
bmv.cpp
bmv.h
cliprect.cpp
cliprect.h
config.cpp
config.h
configure.engine
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
cursor.cpp
cursor.h
debugger.cpp
debugger.h
detection.cpp
detection.h
detection_tables.h
dialogs.cpp
dialogs.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
drives.cpp
drives.h
dw.h
effect.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
events.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
events.h
faders.cpp
faders.h
film.h
font.cpp
font.h
graphics.cpp TINSEL: Fixed rendering for more text messages 2021-08-02 20:58:22 +02:00
graphics.h TINSEL: Added Noir font rendering 2021-08-02 01:08:29 +02:00
handle.cpp
handle.h
heapmem.cpp
heapmem.h
mareels.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
mareels.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
metaengine.cpp
module.mk TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
move.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
move.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
movers.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
movers.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
multiobj.cpp
multiobj.h
music.cpp
music.h
object.cpp
object.h
palette.cpp
palette.h
pcode.cpp
pcode.h
pdisplay.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
pdisplay.h
pid.h
play.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
play.h
polygons.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
polygons.h TINSEL: Add support for loading Scale polygons for Noir 2021-08-08 20:15:18 +02:00
POTFILES
saveload.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
savescn.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
savescn.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
scene.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
scene.h
sched.cpp
sched.h
scn.cpp
scn.h
scroll.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
scroll.h
sound.cpp
sound.h
strres.cpp
strres.h
sysvar.cpp
sysvar.h TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
text.cpp TINSEL: Added Noir font rendering 2021-08-02 01:08:29 +02:00
text.h TINSEL: Added Noir font rendering 2021-08-02 01:08:29 +02:00
timers.cpp
timers.h
tinlib.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
tinlib.h
tinsel.cpp TINSEL: Added base of Noir movers 2021-08-08 20:15:18 +02:00
tinsel.h
token.cpp
token.h