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https://github.com/scummvm/scummvm.git
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79 lines
2.1 KiB
C++
79 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PINK_SEQUENCE_ITEM_H
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#define PINK_SEQUENCE_ITEM_H
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#include "pink/objects/object.h"
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namespace Pink {
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class Sequence;
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class SequenceItem : public Object {
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public:
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void deserialize(Archive &archive) override;
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void toConsole() const override;
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virtual bool execute(uint segment, Sequence *sequence, bool loadingSave);
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virtual bool isLeader();
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virtual void skip(Sequence *sequence) {};
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const Common::String &getActor() const { return _actor; }
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protected:
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Common::String _actor;
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Common::String _action;
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};
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class SequenceItemLeader : public SequenceItem {
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public:
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void toConsole() const override;
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bool isLeader() override;
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};
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class SequenceItemLeaderAudio : public SequenceItemLeader {
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public:
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SequenceItemLeaderAudio()
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: _sample(0) {}
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void deserialize(Archive &archive) override;
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void toConsole() const override;
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uint32 getSample() { return _sample; }
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private:
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uint32 _sample;
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};
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class SequenceItemDefaultAction : public SequenceItem {
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public:
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void toConsole() const override;
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bool execute(uint segment, Sequence *sequence, bool loadingSave) override;
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void skip(Sequence *sequence) override;
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};
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} // End of namespace Pink
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#endif
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