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The original was operating byte pointers and we work with uint16 *. Thus, division by 2 is not needed for counting string length
324 lines
8.3 KiB
C++
324 lines
8.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "illusions/duckman/illusions_duckman.h"
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#include "illusions/threads/talkthread_duckman.h"
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#include "illusions/actor.h"
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#include "illusions/dictionary.h"
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#include "illusions/input.h"
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#include "illusions/resources/talkresource.h"
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#include "illusions/screentext.h"
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#include "illusions/sound.h"
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#include "illusions/time.h"
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namespace Illusions {
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// TalkThread_Duckman
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TalkThread_Duckman::TalkThread_Duckman(IllusionsEngine_Duckman *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
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uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2)
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: Thread(vm, threadId, callingThreadId, notifyFlags), _vm(vm), _objectId(objectId), _talkId(talkId) {
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_type = kTTTalkThread;
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if ((sequenceId1 & 0xFFFF0000) == 0x60000) {
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_sequenceId1 = sequenceId1;
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_sequenceId2 = sequenceId2;
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_namedPointId1 = 0;
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_namedPointId2 = 0;
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} else {
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_sequenceId1 = 0;
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_sequenceId2 = 0;
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_namedPointId1 = sequenceId1;
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_namedPointId2 = sequenceId2;
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}
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if (_vm->checkActiveTalkThreads())
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_status = 1;
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else
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_status = 2;
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_durationMult = _vm->clipTextDuration(_vm->_subtitleDuration);
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_textDuration = _durationMult;
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_defDurationMult = _vm->clipTextDuration(240);
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_sceneId = _vm->getCurrentScene();
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}
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int TalkThread_Duckman::onUpdate() {
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TalkEntry *talkEntry;
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switch (_status) {
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case 1:
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if (_vm->checkActiveTalkThreads())
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return kTSYield;
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_status = 3;
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// fall through
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case 2:
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talkEntry = getTalkResourceEntry(_talkId);
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_flags = 0;
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_currEntryText = 0;
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_entryText = talkEntry->_text;
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_entryTblPtr = talkEntry->_tblPtr;
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if (_sequenceId1) {
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_pauseCtrPtr = &_pauseCtr;
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_pauseCtr = 0;
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} else {
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_pauseCtrPtr = 0;
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_flags |= 2;
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_flags |= 1;
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}
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if (_vm->isSoundActive()) {
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if (!_vm->_soundMan->cueVoice((char*)talkEntry->_voiceName) && !_durationMult)
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_durationMult = _defDurationMult;
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} else {
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_flags |= 4;
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if (_durationMult == 0)
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_durationMult = _defDurationMult;
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}
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if (_objectId == 0 || _durationMult == 0)
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_flags |= 8;
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_status = 3;
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// fall through
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case 3:
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if (!(_flags & 4) && !_vm->_soundMan->isVoiceCued())
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return kTSYield;
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_status = 4;
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// fall through
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case 4:
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if (!(_flags & 8) ) {
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uint32 actorTypeId = _vm->getObjectActorTypeId(_objectId);
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getActorTypeColor(actorTypeId, _color);
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refreshText();
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}
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if (!(_flags & 2)) {
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Control *control = _vm->_dict->getObjectControl(_objectId);
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control->startTalkActor(_sequenceId1, _entryTblPtr, _threadId);
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}
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if (!(_flags & 4)) {
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int16 panX = 0;
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if (_flags & 1) {
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if (_namedPointId2) {
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panX = _vm->getNamedPointPosition(_namedPointId2).x;
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panX = _vm->convertPanXCoord(panX);
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}
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} else {
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Control *control = _vm->_dict->getObjectControl(_objectId);
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panX = control->getActorPosition().x;
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panX = _vm->convertPanXCoord(panX);
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}
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_vm->_soundMan->startVoice(255, panX);
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}
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_vm->_input->discardEvent(kEventSkip);
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_status = 5;
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return kTSYield;
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case 5:
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if (!(_flags & 4) && !_vm->_soundMan->isVoicePlaying())
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_flags |= 4;
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if (!(_flags & 8) && isTimerExpired(_textStartTime, _textEndTime)) {
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_vm->_screenText->removeText();
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if (_entryText && *_entryText) {
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refreshText();
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_vm->_input->discardEvent(kEventSkip);
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} else {
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_flags |= 8;
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}
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}
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if (!(_flags & 2)) {
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if (*_pauseCtrPtr < 0) {
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++(*_pauseCtrPtr);
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Control *control = _vm->_dict->getObjectControl(_objectId);
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control->startSequenceActor(_sequenceId2, 2, 0);
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_flags |= 2;
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}
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}
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if (_objectId && _vm->_input->pollEvent(kEventSkip)) {
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if (!(_flags & 8)) {
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_vm->_screenText->removeText();
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if (_entryText && *_entryText)
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refreshText();
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else
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_flags |= 8;
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}
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if (_flags & 8) {
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if (!(_flags & 4)) {
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_vm->_soundMan->stopVoice();
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_flags |= 4;
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}
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if (!(_flags & 2)) {
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Control *control = _vm->_dict->getObjectControl(_objectId);
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control->clearNotifyThreadId1();
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control->startSequenceActor(_sequenceId2, 2, 0);
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_flags |= 2;
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}
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}
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}
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if ((_flags & 8) && (_flags & 2) && (_flags & 4)) {
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_vm->_input->discardEvent(kEventSkip);
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return kTSTerminate;
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}
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return kTSYield;
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case 6:
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if (!(_flags & 2)) {
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Control *control = _vm->_dict->getObjectControl(_objectId);
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if (*_pauseCtrPtr >= 0) {
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control->clearNotifyThreadId1();
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} else {
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++(*_pauseCtrPtr);
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}
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control->startSequenceActor(_sequenceId2, 2, 0);
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_flags |= 2;
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}
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return kTSTerminate;
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default:
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break;
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}
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return kTSTerminate;
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}
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void TalkThread_Duckman::onPause() {
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if (_status == 5) {
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if (!(_flags & 4)) {
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_vm->_soundMan->pauseVoice();
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}
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if (!(_flags & 8))
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_textDurationElapsed = getDurationElapsed(_textStartTime, _textEndTime);
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}
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}
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void TalkThread_Duckman::onUnpause() {
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if (_status == 3) {
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TalkEntry *talkEntry = getTalkResourceEntry(_talkId);
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if (!_vm->isSoundActive())
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_vm->_soundMan->cueVoice((char*)talkEntry->_voiceName);
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} else if (_status == 5) {
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if (!(_flags & 4)) {
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_vm->_soundMan->unpauseVoice();
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}
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if (!(_flags & 8)) {
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_textStartTime = getCurrentTime();
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if (_textDuration <= _textDurationElapsed)
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_textEndTime = _textStartTime;
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else
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_textEndTime = _textStartTime + _textDuration - _textDurationElapsed;
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_textDurationElapsed = 0;
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}
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}
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}
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void TalkThread_Duckman::onResume() {
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}
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void TalkThread_Duckman::onTerminated() {
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if (_status == 5) {
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if (!(_flags & 4))
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_vm->_soundMan->stopVoice();
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if (!(_flags & 8)) {
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_vm->_screenText->removeText();
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}
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if (!(_flags & 2)) {
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Control *control = _vm->_dict->getObjectControl(_objectId);
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if (control) {
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control->clearNotifyThreadId1();
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control->startSequenceActor(_sequenceId2, 2, 0);
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}
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}
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}
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}
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void TalkThread_Duckman::onKill() {
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_callingThreadId = 0;
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sendMessage(kMsgClearSequenceId1, 0);
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sendMessage(kMsgClearSequenceId2, 0);
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}
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uint32 TalkThread_Duckman::sendMessage(int msgNum, uint32 msgValue) {
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switch (msgNum) {
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case kMsgQueryTalkThreadActive:
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if (_status != 1)
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return 1;
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break;
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case kMsgClearSequenceId1:
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_sequenceId1 = 0;
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_flags |= 3;
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break;
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case kMsgClearSequenceId2:
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_sequenceId2 = 0;
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break;
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default:
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break;
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}
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return 0;
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}
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void TalkThread_Duckman::refreshText() {
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_currEntryText = _entryText;
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int charCount = insertText();
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uint32 duration = _durationMult;
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if (charCount < 80) {
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duration = _durationMult * charCount / 80;
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if (duration < 25 * _durationMult / 100)
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duration = 25 * _durationMult / 100;
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if (duration < 60)
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duration = 60;
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}
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_textDuration = duration;
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_textStartTime = getCurrentTime();
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_textEndTime = _textStartTime + _textDuration;
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}
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int TalkThread_Duckman::insertText() {
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debug(0, "%08X %08X [%s]", _threadId, _talkId, debugW2I(_currEntryText));
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WidthHeight dimensions;
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_vm->getDefaultTextDimensions(dimensions);
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uint16 *outTextPtr;
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_vm->_screenText->insertText(_currEntryText, 0x120001, dimensions,
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Common::Point(0, 0), TEXT_FLAG_CENTER_ALIGN, 0, 0, _color.r, _color.g, _color.b, outTextPtr);
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_entryText = outTextPtr;
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Common::Point pt;
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_vm->getDefaultTextPosition(pt);
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_vm->_screenText->updateTextInfoPosition(pt);
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int charCount = _entryText - _currEntryText;
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return charCount;
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}
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TalkEntry *TalkThread_Duckman::getTalkResourceEntry(uint32 talkId) {
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TalkEntry *talkEntry = _vm->_dict->findTalkEntry(talkId);
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return talkEntry;
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}
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void TalkThread_Duckman::getActorTypeColor(uint32 actorTypeId, RGB &color) {
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ActorType *actorType = _vm->_dict->findActorType(actorTypeId);
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color = actorType->_color;
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}
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} // End of namespace Illusions
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