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60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "illusions/bbdou/illusions_bbdou.h"
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#include "illusions/bbdou/bbdou_menukeys.h"
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#include "illusions/bbdou/menusystem_bbdou.h"
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#include "illusions/input.h"
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#include "illusions/screen.h"
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namespace Illusions {
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// BBDOUMenuKeys
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BBDOUMenuKeys::BBDOUMenuKeys(IllusionsEngine_BBDOU *vm)
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: _vm(vm) {
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}
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BBDOUMenuKeys::~BBDOUMenuKeys() {
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}
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void BBDOUMenuKeys::addMenuKey(uint bitMask, uint32 threadId) {
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MenuKey menuKey;
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menuKey.bitMask = bitMask;
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menuKey.threadId = threadId;
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_menuKeys.push_back(menuKey);
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}
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void BBDOUMenuKeys::update() {
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if (_vm->_screen->isDisplayOn() && !_vm->_menuSystem->isActive()) {
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for (MenuKeys::iterator it = _menuKeys.begin(); it != _menuKeys.end(); ++it) {
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const MenuKey &menuKey = *it;
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if (_vm->_input->pollButton(menuKey.bitMask)) {
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_vm->startScriptThread(menuKey.threadId, 0, 0, 0, 0);
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break;
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}
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}
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}
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}
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} // End of namespace Illusions
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