scummvm/engines/griffon/detection.cpp
2021-06-08 18:23:44 +01:00

93 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/text-to-speech.h"
#include "common/translation.h"
static const PlainGameDescriptor griffonGames[] = {
{"griffon", "The Griffon Legend"},
{NULL, NULL}
};
#define GAMEOPTION_TTS_NARRATOR GUIO_GAMEOPTIONS1
static const ADExtraGuiOptionsMap optionsList[] = {
{
GAMEOPTION_TTS_NARRATOR,
{
_s("Enable Text to Speech"),
_s("Use TTS to read the descriptions (if TTS is available)"),
"tts_enabled",
false
}
},
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
namespace Griffon {
static const ADGameDescription gameDescriptions[] = {
{
"griffon",
NULL,
AD_ENTRY1s("objectdb.dat", "ec5371da28f01ccf88980b32d9de2232", 27754),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_DROPPLATFORM,
#ifdef USE_TTS
GUIO2(GUIO_NOMIDI, GAMEOPTION_TTS_NARRATOR)
#else
GUIO1(GUIO_NOMIDI)
#endif
},
AD_TABLE_END_MARKER
};
}
class GriffonMetaEngineDetection: public AdvancedMetaEngineDetection {
public:
GriffonMetaEngineDetection() : AdvancedMetaEngineDetection(Griffon::gameDescriptions, sizeof(ADGameDescription), griffonGames
#ifdef USE_TTS
, optionsList
#endif
) {
}
const char *getEngineId() const override {
return "griffon";
}
const char *getName() const override {
return "Griffon Engine";
}
const char *getOriginalCopyright() const override {
return "The Griffon Legend (c) 2005 Syn9 (Daniel Kennedy)";
}
};
REGISTER_PLUGIN_STATIC(GRIFFON_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, GriffonMetaEngineDetection);