/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef WATCHMAKER_FILE_UTILS_H #define WATCHMAKER_FILE_UTILS_H #include "common/stream.h" namespace Watchmaker { Common::String readT3dString(Common::SeekableReadStream &stream); // TODO: This can probably just be replaced with .hasSuffixIgnoreCase bool hasFileExtension(const Common::String &str, const Common::String &extension); bool hasFileExtension(const char *str, Common::String extension); Common::String replaceExtension(const char *str, const Common::String &extension); } // End of namespace Watchmaker #endif // WATCHMAKER_FILE_UTILS_H