/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef VCRUISE_SCRIPT_H
#define VCRUISE_SCRIPT_H
#include "common/array.h"
#include "common/hashmap.h"
#include "common/path.h"
#include "common/ptr.h"
#include "common/types.h"
namespace Common {
class ReadStream;
} // End of namespace Common
namespace VCruise {
struct ScreenScriptSet;
struct RoomScriptSet;
struct ScriptSet;
struct ITextPreprocessor;
namespace ScriptOps {
enum ScriptOp {
kInvalid,
kNumber,
kRotate,
kAngle,
kAngleGGet,
kSpeed,
kSAnimL,
kChangeL,
kAnimR,
kAnimF,
kAnimN,
kAnimG,
kAnimS,
kAnim,
kStatic,
kVarLoad,
kVarStore,
kVarAddAndStore,
kVarGlobalLoad,
kVarGlobalStore,
kItemCheck,
kItemHaveSpace,
kItemRemove,
kItemHighlightSet,
kItemAdd,
kItemClear,
kSetCursor,
kSetRoom,
kLMB,
kLMB1,
kSoundS1,
kSoundS2,
kSoundS3,
kSoundL1,
kSoundL2,
kSoundL3,
k3DSoundS2,
k3DSoundL2,
k3DSoundL3,
kStopAL,
kRange,
kAddXSound,
kClrXSound,
kStopSndLA,
kStopSndLO,
kMusic,
kMusicVolRamp,
kParm0,
kParm1,
kParm2,
kParm3,
kParmG,
kSParmX,
kSAnimX,
kVolumeDn2,
kVolumeDn3,
kVolumeDn4,
kVolumeUp3,
kRandom,
kDrop,
kDup,
kSwap,
kSay1,
kSay2,
kSay3,
kSay3Get,
kSetTimer,
kGetTimer,
kDelay,
kLoSet,
kLoGet,
kHiSet,
kHiGet,
kNot,
kAnd,
kOr,
kSub,
kAdd,
kNegate,
kCmpEq,
kCmpLt,
kCmpGt,
kBitLoad,
kBitSet0,
kBitSet1,
kDisc1,
kDisc2,
kDisc3,
kGoto,
kEscOn,
kEscOff,
kEscGet,
kBackStart,
kSaveAs,
kSave0,
kExit,
kAllowSaves,
kAnimName,
kValueName,
kVarName,
kSoundName,
kCursorName,
kDubbing,
kCheckValue, // Check if stack top is equal to arg. If it is, pop the argument, otherwise leave it on the stack and skip the next instruction.
kJump, // Offset instruction index by arg.
// Schizm ops
kCallFunction,
kMusicStop,
kMusicPlayScore,
kScoreAlways,
kScoreNormal,
kSndPlay,
kSndPlayEx,
kSndPlay3D,
kSndPlaying,
kSndWait,
kSndHalt,
kSndToBack,
kSndStop,
kSndStopAll,
kSndAddRandom,
kSndClearRandom,
kVolumeAdd,
kVolumeChange,
kAnimVolume,
kAnimChange,
kScreenName,
kExtractByte,
kInsertByte,
kString,
kCmpNE,
kCmpLE,
kCmpGE,
kReturn,
kSpeech,
kSpeechEx,
kSpeechTest,
kSay,
kRandomInclusive,
kHeroOut,
kHeroGetPos,
kHeroSetPos,
kHeroGet,
kGarbage,
kGetRoom,
kBitAnd,
kBitOr,
kAngleGet,
kIsCDVersion,
kIsDVDVersion,
kDisc,
kHidePanel,
kRotateUpdate,
kMul,
kDiv,
kMod,
kGetDigit,
kPuzzleInit,
kPuzzleCanPress,
kPuzzleDoMove1,
kPuzzleDoMove2,
kPuzzleDone,
kPuzzleWhoWon,
kFn,
kItemHighlightSetTrue,
// AD2044 ops
kAnimT,
kAnimForward,
kAnimReverse,
kAnimKForward,
kNoUpdate,
kNoClear,
kSay1_AD2044,
kSay2_AD2044,
kSay1Rnd,
kM,
kEM,
kSE,
kSDot,
kE,
kDot,
kSound,
kISound,
kUSound,
kSay2K,
kSay3K,
kRGet,
kRSet,
kEndRSet,
kStop,
kNumOps,
};
} // End of namespace ScriptOps
struct Instruction {
Instruction();
explicit Instruction(ScriptOps::ScriptOp paramOp);
Instruction(ScriptOps::ScriptOp paramOp, int32 paramArg);
ScriptOps::ScriptOp op;
int32 arg;
};
struct Script {
Common::Array instrs;
};
typedef Common::HashMap > ScriptMap_t;
typedef Common::HashMap > ScreenScriptSetMap_t;
typedef Common::HashMap > RoomScriptSetMap_t;
typedef Common::HashMap ScreenNameMap_t;
struct ScreenScriptSet {
Common::SharedPtr