/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef VCRUISE_MIDI_PLAYER_H #define VCRUISE_MIDI_PLAYER_H #include "common/array.h" #include "common/mutex.h" #include "common/ptr.h" class MidiDriver; class MidiParser; namespace Common { class SeekableReadStream; } // End of namespace Common namespace VCruise { class MidiPlayer { public: MidiPlayer(MidiDriver *midiDrv, Common::Array &&musicData, int volume); ~MidiPlayer(); void setVolume(int volume); void onMidiTimer(); private: MidiDriver *_midiDrv; Common::SharedPtr _parser; Common::Array _data; }; } // End of namespace VCruise #endif