/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "base/plugins.h" #include "common/config-manager.h" #include "common/language.h" #include "engines/advancedDetector.h" #include "vcruise/detection.h" static const PlainGameDescriptor g_vcruiseGames[] = { {"ad2044", "A.D. 2044"}, {"reah", "Reah: Face the Unknown"}, {"schizm", "Schizm: Mysterious Journey"}, {nullptr, nullptr} }; static const char *const g_vcruiseDirectoryGlobs[] = { "Sfx", "Log", "Waves-12", "Waves-22", "WAVE-01", nullptr }; #include "vcruise/detection_tables.h" class VCruiseMetaEngineDetection : public AdvancedMetaEngineDetection { public: VCruiseMetaEngineDetection() : AdvancedMetaEngineDetection(VCruise::gameDescriptions, g_vcruiseGames) { _guiOptions = GUIO5(GAMEOPTION_FAST_ANIMATIONS, GAMEOPTION_INCREASE_DRAG_DISTANCE, GAMEOPTION_LAUNCH_DEBUG, GAMEOPTION_SKIP_MENU, GAMEOPTION_PRELOAD_SOUNDS); _maxScanDepth = 3; _directoryGlobs = g_vcruiseDirectoryGlobs; _flags = kADFlagCanPlayUnknownVariants; } const char *getName() const override { return "vcruise"; } const char *getEngineName() const override { return "V-Cruise"; } const char *getOriginalCopyright() const override { return "V-Cruise (C) LK Avalon"; } DetectedGame toDetectedGame(const ADDetectedGame &adGame, ADDetectedGameExtraInfo *extraInfo) const override { DetectedGame game = AdvancedMetaEngineDetection::toDetectedGame(adGame, extraInfo); VCruise::VCruiseGameID gameID = reinterpret_cast(adGame.desc)->gameID; if ((adGame.desc->flags & VCruise::VCRUISE_GF_FORCE_LANGUAGE) == 0) { if (gameID == VCruise::GID_AD2044) { game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EN_ANY)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::PL_POL)); } else if (gameID == VCruise::GID_REAH) { game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EN_ANY)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::NL_NLD)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::FR_FRA)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::IT_ITA)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::DE_DEU)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::PL_POL)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ES_ESP)); } else if (gameID == VCruise::GID_SCHIZM) { game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EN_USA)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EN_GRB)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::NL_NLD)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::FR_FRA)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::IT_ITA)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::DE_DEU)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::PL_POL)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ES_ESP)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EL_GRC)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::RU_RUS)); // Steam version languages if (adGame.desc->flags & VCruise::VCRUISE_GF_STEAM_LANGUAGES) { game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::BG_BUL)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ZH_TWN)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::JA_JPN)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::HU_HUN)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ZH_CHN)); game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::CS_CZE)); } } } return game; } }; REGISTER_PLUGIN_STATIC(VCRUISE_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, VCruiseMetaEngineDetection);