/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TWP_THREAD_H #define TWP_THREAD_H #include "common/array.h" #include "common/str.h" #include "twp/squirrel/squirrel.h" namespace Twp { class ThreadBase { public: virtual ~ThreadBase() {} void pause() { if (_pauseable) { _paused = true; suspend(); } } void unpause() { _paused = false; resume(); } void setName(const Common::String &name) { _name = name; } Common::String getName() const { return _name; } int getId() const { return _id; } virtual HSQUIRRELVM getThread() = 0; virtual bool isGlobal() = 0; bool isSuspended(); bool isDead(); void suspend(); void resume(); virtual bool update(float elapsed) = 0; virtual void stop() = 0; protected: public: float _waitTime = 0.f; int _numFrames = 0; bool _paused = false; bool _pauseable = false; uint32 _lastUpdateTime = 0; protected: int _id = 0; Common::String _name; bool _stopRequest = false; bool _stopped = false; }; class Thread final : public ThreadBase { public: Thread(const Common::String &name, bool global, HSQOBJECT threadObj, HSQOBJECT envObj, HSQOBJECT closureObj, const Common::Array args); virtual ~Thread() override final; virtual bool isGlobal() override final { return _global; } virtual HSQUIRRELVM getThread() override final { return _threadObj._unVal.pThread; } bool call(); virtual bool update(float elapsed) override final; virtual void stop() override final; public: bool _global = false; HSQOBJECT _threadObj, _envObj, _closureObj; Common::Array _args; }; enum CutsceneState { csStart, csCheckEnd, csOverride, csCheckOverride, csEnd, csQuit }; class Object; class Cutscene final : public ThreadBase { public: Cutscene(const Common::String &name, int parentThreadId, HSQOBJECT threadObj, HSQOBJECT closure, HSQOBJECT closureOverride, HSQOBJECT envObj); ~Cutscene() override final; void start(); bool isGlobal() override final { return false; } HSQUIRRELVM getThread() override final; bool update(float elapsed) override final; void stop() override final; bool hasOverride() const; void cutsceneOverride(); bool isStopped(); void setInputState(InputStateFlag state) { _inputState = state; } void setShowCursor(bool state) { _showCursor = state; } private: void checkEndCutscene(); void checkEndCutsceneOverride(); void doCutsceneOverride(); private: int _parentThreadId = 0; HSQOBJECT _threadObj, _closure, _closureOverride, _envObj; CutsceneState _state; bool _showCursor = false; InputStateFlag _inputState = (InputStateFlag)0; Common::SharedPtr _actor; }; } // namespace Twp #endif