/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "twine/holomap_v2.h" #include "twine/resources/hqr.h" #include "twine/resources/resources.h" namespace TwinE { bool HolomapV2::setHoloPos(int32 locationIdx) { return false; } bool HolomapV2::loadLocations() { // _locations[MAX_OBJECTIF + 67].FlagHolo = 1; // Desert Globe return HQR::getEntry((uint8 *)_locations, Resources::HQR_HOLOMAP_FILE, RESSHQR_ARROWBIN) != 0; } const char *HolomapV2::getLocationName(int index) const { if (index >= 0 && index < ARRAYSIZE(_locations)) { // TODO: return _locations[index].; } return ""; } void HolomapV2::clrHoloPos(int32 locationIdx) { } void HolomapV2::holoTraj(int32 trajectoryIndex) { } void HolomapV2::initHoloDatas() { } void HolomapV2::holoMap() { } } // namespace TwinE