/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TWINE_HOLOMAP_H #define TWINE_HOLOMAP_H #include "common/scummsys.h" namespace Common { class SeekableReadStream; } namespace TwinE { class TwinEEngine; class BodyData; class AnimData; struct RealValue; struct Vertex; struct AnimTimerDataStruct; /** * The Holomap shows the hero position. The arrows (@c RESSHQR_HOLOARROWMDL) represent important places in your quest - they automatically disappear once that part of * the quest is done (@c clearHolomapPosition()). You can rotate the holoamp by pressing ctrl+cursor keys - but only using the cursor keys, you can scroll through the * text for the visible arrows. */ class Holomap { protected: TwinEEngine *_engine; public: Holomap(TwinEEngine *engine) : _engine(engine) {} virtual ~Holomap() {} /** * Set Holomap location position * @param locationIdx Scene where position must be set */ virtual bool setHoloPos(int32 locationIdx) = 0; virtual bool loadLocations() = 0; virtual const char *getLocationName(int index) const = 0; /** * Clear Holomap location position * @param locationIdx Scene where position must be cleared */ virtual void clrHoloPos(int32 locationIdx) = 0; virtual void holoTraj(int32 trajectoryIndex) = 0; /** Load Holomap content */ virtual void initHoloDatas() = 0; /** Main holomap process loop */ virtual void holoMap() = 0; }; } // namespace TwinE #endif