/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TSAGE_DIALOGS_H #define TSAGE_DIALOGS_H #include "tsage/events.h" #include "tsage/graphics.h" #include "common/list.h" #include "common/rect.h" #include "common/system.h" namespace TsAGE { class MessageDialog : public GfxDialog { public: GfxButton _btn1, _btn2; GfxDialog _dialog; GfxMessage _msg; public: MessageDialog(const Common::String &message, const Common::String &btn1Message, const Common::String &btn2Message = Common::String()); static int show(const Common::String &message, const Common::String &btn1Message, const Common::String &btn2Message = Common::String()); static int show2(const Common::String &message, const Common::String &btn1Message, const Common::String &btn2Message = Common::String()); }; /*--------------------------------------------------------------------------*/ class ModalDialog : public GfxDialog { protected: void drawFrame(); public: void draw() override; }; /*--------------------------------------------------------------------------*/ class SoundDialog { public: static void execute(); }; } // End of namespace TsAGE #endif