/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * * This file is dual-licensed. * In addition to the GPLv3 license mentioned above, MojoTouch has * exclusively licensed this code on March 23th, 2024, to be used in * closed-source products. * Therefore, any contributions (commits) to it will also be dual-licensed. * */ #ifndef TOON_RESOURCE_H #define TOON_RESOURCE_H #include "common/array.h" #include "common/str.h" #include "common/file.h" #include "common/stream.h" #define MAX_CACHE_SIZE (4 * 1024 * 1024) namespace Toon { class PakFile { public: PakFile(); ~PakFile(); void open(Common::SeekableReadStream *rs, const Common::Path &packName); uint8 *getFileData(const Common::Path &fileName, uint32 *fileSize); Common::Path getPackName() { return _packName; } Common::SeekableReadStream *createReadStream(const Common::Path &fileName); void close(); protected: struct File { char _name[13]; int32 _offset; int32 _size; }; Common::Path _packName; uint32 _numFiles; Common::Array _files; }; class ToonEngine; class CacheEntry { public: CacheEntry() : _age(0), _size(0), _data(0) {} ~CacheEntry() { free(_data); } Common::Path _packName; Common::Path _fileName; uint32 _age; uint32 _size; uint8 *_data; }; class Resources { public: Resources(ToonEngine *vm); ~Resources(); bool openPackage(const Common::Path &file); void closePackage(const Common::Path &fileName); Common::SeekableReadStream *openFile(const Common::Path &file); uint8 *getFileData(const Common::Path &fileName, uint32 *fileSize); // this memory must be copied to your own structures! void purgeFileData(); protected: ToonEngine *_vm; Common::Array _allocatedFileData; Common::Array _pakFiles; uint32 _cacheSize; Common::Array _resourceCache; void removePackageFromCache(const Common::Path &packName); bool getFromCache(const Common::Path &fileName, uint32 *fileSize, uint8 **fileData); void addToCache(const Common::Path &packName, const Common::Path &fileName, uint32 fileSize, uint8 *fileData); }; } // End of namespace Toon #endif