/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "teenagent/segment.h" #include "common/textconsole.h" #include "common/util.h" namespace TeenAgent { void Segment::read(Common::ReadStream *stream, uint32 s) { _size = s; _data = new byte[_size]; if (stream->read(_data, _size) != _size) error("Segment::read: corrupted data"); } Segment::~Segment() { delete[] _data; } } // End of namespace TeenAgent