/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef STARTREK_CONSOLE_H #define STARTREK_CONSOLE_H #include "gui/debugger.h" namespace StarTrek { class StarTrekEngine; class Console : public GUI::Debugger { public: Console(StarTrekEngine *vm); ~Console(void) override; private: StarTrekEngine *_vm; bool Cmd_Room(int argc, const char **argv); bool Cmd_Actions(int argc, const char **argv); bool Cmd_Text(int argc, const char **argv); bool Cmd_Bg(int argc, const char **argv); bool Cmd_DumpFile(int argc, const char **argv); bool Cmd_SearchFile(int argc, const char **argv); bool Cmd_Score(int argc, const char **argv); bool Cmd_BridgeSequence(int argc, const char **argv); bool Cmd_DumpText(int argc, const char **argv); Common::String EventToString(uint32 action); Common::String ItemToString(byte index); void dumpFile(Common::String fileName); }; } // End of namespace StarTrek #endif