/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "base/plugins.h" #include "common/config-manager.h" #include "common/md5.h" #include "engines/advancedDetector.h" #include "engines/metaengine.h" #include "common/system.h" #include "common/file.h" #include "common/textconsole.h" static const PlainGameDescriptor skySetting = {"sky", "Beneath a Steel Sky" }; struct SkyVersion { int dinnerTableEntries; int dataDiskSize; const char *extraDesc; int version; const char *guioptions; }; // TODO: Would be nice if Disk::determineGameVersion() used this table, too. static const SkyVersion skyVersions[] = { { 232, 734425, "Floppy Demo", 272, GUIO1(GUIO_NOSPEECH) }, // German { 243, 1328979, "PC Gamer Demo", 109, GUIO1(GUIO_NOSPEECH) }, { 247, 814147, "Floppy Demo", 267, GUIO1(GUIO_NOSPEECH) }, // English { 1404, 8252443, "Floppy", 288, GUIO1(GUIO_NOSPEECH) }, { 1413, 8387069, "Floppy", 303, GUIO1(GUIO_NOSPEECH) }, { 1445, 8830435, "Floppy", 348, GUIO1(GUIO_NOSPEECH) }, { 1445, -1, "Floppy", 331, GUIO1(GUIO_NOSPEECH) }, { 1711, 26623798, "CD Demo", 365, GUIO0() }, { 5099, 72429382, "CD", 368, GUIO0() }, { 5097, 72395713, "CD", 372, GUIO0() }, { 5097, 73123264, "CD", 372, GUIO0() }, { 0, 0, 0, 0, 0 } }; class SkyMetaEngineDetection : public MetaEngineDetection { public: const char *getEngineName() const override; const char *getOriginalCopyright() const override; const char *getName() const override { return "sky"; } PlainGameList getSupportedGames() const override; PlainGameDescriptor findGame(const char *gameid) const override; Common::Error identifyGame(DetectedGame &game, const void **descriptor) override; DetectedGames detectGames(const Common::FSList &fslist, uint32 /*skipADFlags*/, bool /*skipIncomplete*/) override; uint getMD5Bytes() const override { return 0; } void dumpDetectionEntries() const override final {} int getGameVariantCount() const override { int entries = 0; for (const SkyVersion *sv = skyVersions; sv->dinnerTableEntries; ++sv) ++entries; return entries; } }; const char *SkyMetaEngineDetection::getEngineName() const { return "Beneath a Steel Sky"; } const char *SkyMetaEngineDetection::getOriginalCopyright() const { return "Beneath a Steel Sky (C) Revolution"; } PlainGameList SkyMetaEngineDetection::getSupportedGames() const { PlainGameList games; games.push_back(skySetting); return games; } PlainGameDescriptor SkyMetaEngineDetection::findGame(const char *gameid) const { if (0 == scumm_stricmp(gameid, skySetting.gameId)) return skySetting; return PlainGameDescriptor::empty(); } Common::Error SkyMetaEngineDetection::identifyGame(DetectedGame &game, const void **descriptor) { *descriptor = nullptr; game = DetectedGame(getName(), findGame(ConfMan.get("gameid").c_str())); return game.gameId.empty() ? Common::kUnknownError : Common::kNoError; } DetectedGames SkyMetaEngineDetection::detectGames(const Common::FSList &fslist, uint32 /*skipADFlags*/, bool /*skipIncomplete*/) { DetectedGames detectedGames; bool hasSkyDsk = false; bool hasSkyDnr = false; int dinnerTableEntries = -1; int dataDiskSize = -1; Common::String dataDiskHeadMD5 = ""; int exeSize = -1; const Common::Language langs[] = { Common::EN_GRB, Common::DE_DEU, Common::FR_FRA, Common::EN_USA, Common::SV_SWE, Common::IT_ITA, Common::PT_BRA, Common::ES_ESP, }; bool langTable[ARRAYSIZE(langs)]; memset(langTable, 0, sizeof(langTable)); // Iterate over all files in the given directory for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (!file->isDirectory()) { if (0 == scumm_stricmp("sky.dsk", file->getName().c_str())) { Common::File dataDisk; if (dataDisk.open(*file)) { hasSkyDsk = true; dataDiskSize = dataDisk.size(); if (dataDiskSize == 73123264) dataDiskHeadMD5 = Common::computeStreamMD5AsString(dataDisk, 5000); } } if (0 == scumm_stricmp("sky.dnr", file->getName().c_str())) { Common::File dinner; if (dinner.open(*file)) { hasSkyDnr = true; dinnerTableEntries = dinner.readUint32LE(); for (int i = 0; i < dinnerTableEntries; i++) { uint16 entry = dinner.readUint16LE(); dinner.readUint16LE(); if (entry >= 60600 && entry < 60600 + 8 * ARRAYSIZE(langs) && (entry % 8) == 0) langTable[(entry - 60600) / 8] = true; } } } if (0 == scumm_stricmp("sky.exe", file->getName().c_str())) { Common::File skyExe; if (skyExe.open(*file)) { exeSize = skyExe.size(); } } } } if (hasSkyDsk && hasSkyDnr) { // Match found, add to list of candidates, then abort inner loop. // The game detector uses US English by default. We want British // English to match the recorded voices better. const SkyVersion *sv = skyVersions; while (sv->dinnerTableEntries) { if (dinnerTableEntries == sv->dinnerTableEntries && (sv->dataDiskSize == dataDiskSize || sv->dataDiskSize == -1)) { break; } ++sv; } DetectedGame game; Common::Language lang = Common::Language::UNK_LANG; if (dataDiskSize == 73123264 && dataDiskHeadMD5 == "886d6faecd97488be09b73f4f87b92d9") lang = Common::Language::RU_RUS; if (sv->dinnerTableEntries) { Common::String extra = Common::String::format("v0.0%d %s", sv->version, sv->extraDesc); game = DetectedGame(getName(), skySetting.gameId, skySetting.description, lang, Common::kPlatformDOS, extra); game.setGUIOptions(sv->guioptions); } else { game = DetectedGame(getName(), skySetting.gameId, skySetting.description); } if (lang == Common::Language::UNK_LANG) { for (uint i = 0; i < ARRAYSIZE(langs); i++) { if (langTable[i]) game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(langs[i])); } if (exeSize == 575538) game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ZH_TWN)); } else game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(lang)); detectedGames.push_back(game); } return detectedGames; } REGISTER_PLUGIN_STATIC(SKY_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, SkyMetaEngineDetection);