/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "sci/sci.h" #include "sci/engine/features.h" #include "sci/engine/state.h" #include "sci/engine/selector.h" #include "sci/engine/workarounds.h" #include "sci/graphics/cache.h" #include "sci/graphics/coordadjuster.h" #include "sci/graphics/ports.h" #include "sci/graphics/paint16.h" #include "sci/graphics/animate.h" #include "sci/graphics/scifont.h" #include "sci/graphics/picture.h" #include "sci/graphics/view.h" #include "sci/graphics/screen.h" #include "sci/graphics/drivers/gfxdriver.h" #include "sci/graphics/palette16.h" #include "sci/graphics/portrait.h" #include "sci/graphics/text16.h" #include "sci/graphics/transitions.h" #include "sci/graphics/scifx.h" namespace Sci { GfxPaint16::GfxPaint16(ResourceManager *resMan, SegManager *segMan, GfxCache *cache, GfxPorts *ports, GfxCoordAdjuster16 *coordAdjuster, GfxScreen *screen, GfxPalette *palette, GfxTransitions *transitions, AudioPlayer *audio) : _resMan(resMan), _segMan(segMan), _cache(cache), _ports(ports), _coordAdjuster(coordAdjuster), _screen(screen), _palette(palette), _transitions(transitions), _audio(audio), _EGAdrawingVisualize(false), _hiresDrawObjs(nullptr), _hiresPortraitWorkaroundFlag(false) { // _animate and _text16 will be initialized later on _animate = nullptr; _text16 = nullptr; } // The original KQ6WinCD interpreter saves the hires drawing information in a linked list. This is used to redraw the hires cels after disposing a window. struct HiresDrawData { HiresDrawData(HiresDrawData *chain, reg_t hiresHandle, GuiResourceId id, int16 loop, int16 cel, uint16 left, uint16 top, uint16 pal, byte priority, bool needsWorkaround) : handle(hiresHandle), viewId(id), lpNo(loop), celNo(cel), leftPos(left), topPos(top), palNo(pal), prio(priority), waFlag(needsWorkaround), prev(nullptr), next(chain) { if (chain) chain->prev = this; } reg_t handle; GuiResourceId viewId; int16 lpNo, celNo; uint16 leftPos, topPos, palNo; byte prio; bool waFlag; HiresDrawData *prev, *next; }; GfxPaint16::~GfxPaint16() { while (_hiresDrawObjs) { HiresDrawData *next = _hiresDrawObjs->next; delete _hiresDrawObjs; _hiresDrawObjs = next; } } void GfxPaint16::init(GfxAnimate *animate, GfxText16 *text16) { _animate = animate; _text16 = text16; } void GfxPaint16::debugSetEGAdrawingVisualize(bool state) { _EGAdrawingVisualize = state; } void GfxPaint16::drawPicture(GuiResourceId pictureId, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId) { GfxPicture *picture = new GfxPicture(_resMan, _coordAdjuster, _ports, _screen, _palette, pictureId, _EGAdrawingVisualize); // Set up custom per-picture palette mod doCustomPicPalette(_screen, pictureId); // do we add to a picture? if not -> clear screen with white if (!addToFlag) clearScreen(_screen->getColorWhite()); picture->draw(mirroredFlag, addToFlag, paletteId); delete picture; // We make a call to SciPalette here, for increasing sys timestamp and also loading targetpalette, if palvary active // (SCI1.1 only) if (getSciVersion() == SCI_VERSION_1_1) _palette->drewPicture(pictureId); // Reset custom per-picture palette mod _screen->setCurPaletteMapValue(0); } // This one is the only one that updates screen! void GfxPaint16::drawCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY, uint16 scaleSignal) { GfxView *view = _cache->getView(viewId); Common::Rect celRect; if (view) { celRect.left = leftPos; celRect.top = topPos; celRect.right = celRect.left + view->getWidth(loopNo, celNo); celRect.bottom = celRect.top + view->getHeight(loopNo, celNo); drawCel(view, loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scaleSignal); if (getSciVersion() >= SCI_VERSION_1_1) { if (!_screen->_picNotValidSci11) { bitsShow(celRect); } } else { if (!_screen->_picNotValid) bitsShow(celRect); } } } // This version of drawCel is not supposed to call bitsShow()! void GfxPaint16::drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY, uint16 scaleSignal) { drawCel(_cache->getView(viewId), loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scaleSignal); } // This version of drawCel is not supposed to call bitsShow()! void GfxPaint16::drawCel(GfxView *view, int16 loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY, uint16 scaleSignal) { Common::Rect clipRect = celRect; clipRect.clip(_ports->_curPort->rect); if (clipRect.isEmpty()) // nothing to draw return; Common::Rect clipRectTranslated = clipRect; _ports->offsetRect(clipRectTranslated); if (scaleX == 128 && scaleY == 128) view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, false, scaleSignal); else view->drawScaled(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, scaleX, scaleY, scaleSignal); } // This is used as replacement for drawCelAndShow() when hires cels are drawn to screen. Hires cels are available only in SCI 1.1. void GfxPaint16::drawHiresCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t hiresHandle, bool storeDrawingInfo) { GfxView *view = _cache->getView(viewId); if (!view) return; byte *memoryPtr = _segMan->getHunkPointer(hiresHandle); if (!memoryPtr) { // The original KQ6WinCD interpreter does not treat this as an error, it just skips the hires drawing. It happens all the time // when attempting to redraw the hires cels from the _hiresDrawObjs chain. We're supposed to just skip the invalidated items. return; } Common::Rect picRect; _screen->bitsGetRect(memoryPtr, &picRect); Common::Rect clipRect(makeHiresRect(picRect)); Common::Rect celRect(view->getWidth(loopNo, celNo), view->getHeight(loopNo, celNo)); celRect.translate(leftPos + clipRect.left, topPos + clipRect.top); clipRect.clip(celRect); view->draw(celRect, clipRect, clipRect, loopNo, celNo, priority, paletteNo, true); // The original KQ6WinCD interpreter saves the hires drawing information in a linked list. There are two use cases, one is redrawing the // window background when receiving WM_PAINT messages (which is irrelevant for us, since that happens in the backend) and the other is // redrawing the inventory after displaying a text window over it. This only happens in mixed speech+text mode, which does not even exist // in the original. We do have that mode as a ScummVM feature, though. That's why we have that code, to be able to refresh the inventory. // We also check if the portrait is drawn outside the viewport boundaries (happens in the unofficial mixed speech+text mode) and set // a flag to trigger a workaround when restoring the background. if (storeDrawingInfo && !hasHiresDrawObjectAt(leftPos, topPos)) _hiresDrawObjs = new HiresDrawData(_hiresDrawObjs, hiresHandle, viewId, loopNo, celNo, leftPos, topPos, paletteNo, priority, picRect.top < _ports->_curPort->top); } void GfxPaint16::redrawHiresCels() { for (HiresDrawData *i = _hiresDrawObjs; i; i = i->next) drawHiresCelAndShow(i->viewId, i->lpNo, i->celNo, i->leftPos, i->topPos, i->prio, i->palNo, i->handle, false); } void GfxPaint16::clearScreen(byte color) { fillRect(_ports->_curPort->rect, GFX_SCREEN_MASK_ALL, color, 0, 0); } void GfxPaint16::invertRect(const Common::Rect &rect) { int16 oldpenmode = _ports->_curPort->penMode; _ports->_curPort->penMode = 2; fillRect(rect, GFX_SCREEN_MASK_VISUAL, _ports->_curPort->penClr, _ports->_curPort->backClr); _ports->_curPort->penMode = oldpenmode; } // used in SCI0early exclusively void GfxPaint16::invertRectViaXOR(const Common::Rect &rect) { Common::Rect r = rect; int16 x, y; byte curVisual; r.clip(_ports->_curPort->rect); if (r.isEmpty()) // nothing to invert return; _ports->offsetRect(r); for (y = r.top; y < r.bottom; y++) { for (x = r.left; x < r.right; x++) { curVisual = _screen->getVisual(x, y); _screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, curVisual ^ 0x0f, 0, 0); } } } void GfxPaint16::eraseRect(const Common::Rect &rect) { fillRect(rect, GFX_SCREEN_MASK_VISUAL, _ports->_curPort->backClr); } void GfxPaint16::paintRect(const Common::Rect &rect) { fillRect(rect, GFX_SCREEN_MASK_VISUAL, _ports->_curPort->penClr); } void GfxPaint16::fillRect(const Common::Rect &rect, int16 drawFlags, byte color, byte priority, byte control) { Common::Rect r = rect; r.clip(_ports->_curPort->rect); if (r.isEmpty()) // nothing to fill return; int16 oldPenMode = _ports->_curPort->penMode; _ports->offsetRect(r); int16 x, y; // Doing visual first if (drawFlags & GFX_SCREEN_MASK_VISUAL) { if (oldPenMode == 2) { // invert mode for (y = r.top; y < r.bottom; y++) { for (x = r.left; x < r.right; x++) { byte curVisual = _screen->getVisual(x, y); if (curVisual == color) { _screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, priority, 0, 0); } else if (curVisual == priority) { _screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, color, 0, 0); } } } } else { // just fill rect with color for (y = r.top; y < r.bottom; y++) { for (x = r.left; x < r.right; x++) { _screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, color, 0, 0); } } } } if (drawFlags < 2) return; drawFlags &= GFX_SCREEN_MASK_PRIORITY|GFX_SCREEN_MASK_CONTROL; // we need to isolate the bits, sierra sci saved priority and control inside one byte, we don't priority &= 0x0f; control &= 0x0f; if (oldPenMode != 2) { for (y = r.top; y < r.bottom; y++) { for (x = r.left; x < r.right; x++) { _screen->putPixel(x, y, drawFlags, 0, priority, control); } } } else { for (y = r.top; y < r.bottom; y++) { for (x = r.left; x < r.right; x++) { _screen->putPixel(x, y, drawFlags, 0, !_screen->getPriority(x, y), !_screen->getControl(x, y)); } } } } void GfxPaint16::frameRect(const Common::Rect &rect) { Common::Rect r = rect; // left r.right = rect.left + 1; paintRect(r); // right r.right = rect.right; r.left = rect.right - 1; paintRect(r); //top r.left = rect.left; r.bottom = rect.top + 1; paintRect(r); //bottom r.bottom = rect.bottom; r.top = rect.bottom - 1; paintRect(r); } void GfxPaint16::bitsShow(const Common::Rect &rect) { Common::Rect workerRect(rect.left, rect.top, rect.right, rect.bottom); // WORKAROUND for vertically misplaced hires portraits in mixed speech+text mode in KQ6CD. The original interpreter // did not have that mode, so the devs had no need to fix it. These portraits get drawn above the viewport top, where // the engine would normally be unable to update the screen. We just have to offset the rect first, before clipping it, // to make it work. Another solution would be to improve the script patches that implement the speech/text mode for // better vertical placement of the portrait frames (inside the port rect). bool triggeredWorkaround = false;; if (rect.top < 0 && _hiresPortraitWorkaroundFlag) { _ports->offsetRect(workerRect); triggeredWorkaround = true; _hiresPortraitWorkaroundFlag = false; } workerRect.clip(_ports->_curPort->rect); if (workerRect.isEmpty()) // nothing to show return; // WORKAROUND, see comment above. Normally, the call to _ports->offsetRect(workerRect) would be unconditional here. if (!triggeredWorkaround) _ports->offsetRect(workerRect); // We adjust the left/right coordinates to even coordinates workerRect.left &= 0xFFFE; // round down workerRect.right = (workerRect.right + 1) & 0xFFFE; // round up _screen->copyRectToScreen(workerRect); } reg_t GfxPaint16::bitsSave(const Common::Rect &rect, byte screenMask, bool hiresFlag) { reg_t memoryId; byte *memoryPtr; int size; Common::Rect workerRect(rect.left, rect.top, rect.right, rect.bottom); if (!hiresFlag) { // KQ6CD Win only does this if not called from the special kGraph 15 case (= kGraphSaveUpscaledHiresBox) workerRect.clip(_ports->_curPort->rect); if (workerRect.isEmpty()) // nothing to save return NULL_REG; _ports->offsetRect(workerRect); } // now actually ask _screen how much space it will need for saving size = _screen->bitsGetDataSize(workerRect, screenMask); memoryId = _segMan->allocateHunkEntry("SaveBits()", size); memoryPtr = _segMan->getHunkPointer(memoryId); if (memoryPtr) _screen->bitsSave(workerRect, screenMask, memoryPtr); return memoryId; } void GfxPaint16::bitsGetRect(reg_t memoryHandle, Common::Rect *destRect) { byte *memoryPtr = nullptr; if (!memoryHandle.isNull()) { memoryPtr = _segMan->getHunkPointer(memoryHandle); if (memoryPtr) { _screen->bitsGetRect(memoryPtr, destRect); } } } void GfxPaint16::bitsRestore(reg_t memoryHandle) { byte *memoryPtr = nullptr; if (!memoryHandle.isNull()) { memoryPtr = _segMan->getHunkPointer(memoryHandle); if (memoryPtr) { _screen->bitsRestore(memoryPtr); bitsFree(memoryHandle); } // KQ6WinCD specific if (_screen->gfxDriver()->supportsHiResGraphics()) removeHiresDrawObject(memoryHandle); } } void GfxPaint16::bitsFree(reg_t memoryHandle) { if (!memoryHandle.isNull()) // happens in KQ5CD _segMan->freeHunkEntry(memoryHandle); } void GfxPaint16::kernelDrawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) { Port *oldPort = _ports->setPort((Port *)_ports->_picWind); if (_ports->isFrontWindow(_ports->_picWind)) { _screen->_picNotValid = 1; drawPicture(pictureId, mirroredFlag, addToFlag, EGApaletteNo); _transitions->setup(animationNr, animationBlackoutFlag); } else { // We need to set it for SCI1EARLY+ (sierra sci also did so), otherwise we get at least the following issues: // LSL5 (english) - last wakeup (taj mahal flute dream) // SQ5 (english v1.03) - during the scene following the scrubbing // in both situations a window is shown when kDrawPic is called, which would result otherwise in // no showpic getting called from kAnimate and we would get graphic corruption // XMAS1990 EGA did not set it in this case, VGA did if (getSciVersion() >= SCI_VERSION_1_EARLY) _screen->_picNotValid = 1; _ports->beginUpdate(_ports->_picWind); drawPicture(pictureId, mirroredFlag, addToFlag, EGApaletteNo); _ports->endUpdate(_ports->_picWind); } _ports->setPort(oldPort); } void GfxPaint16::kernelDrawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY, bool hiresMode, reg_t hiresHandle) { // some calls are hiresMode even under kq6 DOS, that's why we check for hires caps here if (!hiresMode || !_screen->gfxDriver()->supportsHiResGraphics()) { drawCelAndShow(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, scaleX, scaleY); } else { drawHiresCelAndShow(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, hiresHandle, true); } } void GfxPaint16::kernelGraphFillBoxForeground(const Common::Rect &rect) { paintRect(rect); } void GfxPaint16::kernelGraphFillBoxBackground(const Common::Rect &rect) { eraseRect(rect); } void GfxPaint16::kernelGraphFillBox(const Common::Rect &rect, uint16 colorMask, int16 color, int16 priority, int16 control) { fillRect(rect, colorMask, color, priority, control); } void GfxPaint16::kernelGraphFrameBox(const Common::Rect &rect, int16 color) { int16 oldColor = _ports->getPort()->penClr; _ports->penColor(color); frameRect(rect); _ports->penColor(oldColor); } void GfxPaint16::kernelGraphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control) { _ports->clipLine(startPoint, endPoint); _ports->offsetLine(startPoint, endPoint); _screen->drawLine(startPoint.x, startPoint.y, endPoint.x, endPoint.y, color, priority, control); } reg_t GfxPaint16::kernelGraphSaveBox(const Common::Rect &rect, uint16 screenMask, bool hiresFlag) { return bitsSave(rect, screenMask, hiresFlag); } void GfxPaint16::kernelGraphRestoreBox(reg_t handle) { bitsRestore(handle); } void GfxPaint16::kernelGraphUpdateBox(const Common::Rect &rect) { bitsShow(rect); } void GfxPaint16::kernelGraphRedrawBox(Common::Rect rect) { _coordAdjuster->kernelLocalToGlobal(rect.left, rect.top); _coordAdjuster->kernelLocalToGlobal(rect.right, rect.bottom); Port *oldPort = _ports->setPort((Port *)_ports->_picWind); _coordAdjuster->kernelGlobalToLocal(rect.left, rect.top); _coordAdjuster->kernelGlobalToLocal(rect.right, rect.bottom); _animate->reAnimate(rect); _ports->setPort(oldPort); } #define SCI_DISPLAY_MOVEPEN 100 #define SCI_DISPLAY_SETALIGNMENT 101 #define SCI_DISPLAY_SETPENCOLOR 102 #define SCI_DISPLAY_SETBACKGROUNDCOLOR 103 #define SCI_DISPLAY_SETGREYEDOUTPUT 104 #define SCI_DISPLAY_SETFONT 105 #define SCI_DISPLAY_WIDTH 106 #define SCI_DISPLAY_SAVEUNDER 107 #define SCI_DISPLAY_RESTOREUNDER 108 #define SCI_DISPLAY_DONTSHOWBITS 121 #define SCI_DISPLAY_SETSTROKE 122 reg_t GfxPaint16::kernelDisplay(const char *text, uint16 languageSplitter, int argc, reg_t *argv) { reg_t displayArg; TextAlignment alignment = SCI_TEXT16_ALIGNMENT_LEFT; int16 colorPen = -1, colorBack = -1, width = -1, bRedraw = 1; bool doSaveUnder = false; Common::Rect rect; reg_t result = NULL_REG; int16 stroke = 0; // Kawa's SCI11+ // Make a "backup" of the port settings (required for some SCI0LATE and // SCI01+ only) Port oldPort = *_ports->getPort(); // setting defaults _ports->penMode(0); _ports->penColor(0); _ports->textGreyedOutput(false); // processing codes in argv while (argc > 0) { displayArg = argv[0]; if (displayArg.getSegment()) displayArg.setOffset(0xFFFF); argc--; argv++; switch (displayArg.getOffset()) { case SCI_DISPLAY_MOVEPEN: _ports->moveTo(argv[0].toUint16(), argv[1].toUint16()); argc -= 2; argv += 2; break; case SCI_DISPLAY_SETALIGNMENT: alignment = argv[0].toSint16(); argc--; argv++; break; case SCI_DISPLAY_SETPENCOLOR: colorPen = argv[0].toUint16(); _ports->penColor(colorPen); argc--; argv++; break; case SCI_DISPLAY_SETBACKGROUNDCOLOR: colorBack = argv[0].toUint16(); argc--; argv++; break; case SCI_DISPLAY_SETGREYEDOUTPUT: _ports->textGreyedOutput(!argv[0].isNull()); argc--; argv++; break; case SCI_DISPLAY_SETFONT: _text16->SetFont(argv[0].toUint16()); argc--; argv++; break; case SCI_DISPLAY_WIDTH: width = argv[0].toUint16(); argc--; argv++; break; case SCI_DISPLAY_SAVEUNDER: doSaveUnder = true; break; case SCI_DISPLAY_RESTOREUNDER: bitsGetRect(argv[0], &rect); rect.translate(-_ports->getPort()->left, -_ports->getPort()->top); bitsRestore(argv[0]); kernelGraphRedrawBox(rect); // finishing loop argc = 0; break; case SCI_DISPLAY_DONTSHOWBITS: bRedraw = 0; break; case SCI_DISPLAY_SETSTROKE: // From Kawa's SCI11+ stroke = argv[0].toUint16(); argc--; argv++; break; default: SciCallOrigin originReply; SciWorkaroundSolution solution = trackOriginAndFindWorkaround(0, kDisplay_workarounds, &originReply); if (solution.type == WORKAROUND_NONE) error("Unknown kDisplay argument (%04x:%04x)", PRINT_REG(displayArg)); assert(solution.type == WORKAROUND_IGNORE); break; } } // now drawing the text _text16->Size(rect, text, languageSplitter, -1, width); rect.moveTo(_ports->getPort()->curLeft, _ports->getPort()->curTop); // Note: This code has been found in SCI1 middle and newer games. It was // previously only for SCI1 late and newer, but the LSL1 interpreter contains // this code. if (getSciVersion() >= SCI_VERSION_1_MIDDLE) { int16 leftPos = rect.right <= _screen->getWidth() ? 0 : _screen->getWidth() - rect.right; int16 topPos = rect.bottom <= _screen->getHeight() ? 0 : _screen->getHeight() - rect.bottom; _ports->move(leftPos, topPos); rect.moveTo(_ports->getPort()->curLeft, _ports->getPort()->curTop); } // Kawa's SCI11+ if (stroke) rect.grow(1); if (doSaveUnder) result = bitsSave(rect, GFX_SCREEN_MASK_VISUAL); if (colorBack != -1) fillRect(rect, GFX_SCREEN_MASK_VISUAL, colorBack, 0, 0); // Kawa's SCI11+ if (stroke) { _ports->penColor(0); rect.translate(1, 0); if (stroke & 1) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // right rect.translate(0, 1); if (stroke & 2) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // bottom right rect.translate(-1, 0); if (stroke & 4) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // bottom rect.translate(-1, 0); if (stroke & 8) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // bottom left rect.translate(0, -1); if (stroke & 16) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // left rect.translate(0, -1); if (stroke & 32) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // top left rect.translate(1, 0); if (stroke & 64) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // top rect.translate(1, 0); if (stroke & 128) _text16->Box(text, languageSplitter, false, rect, alignment, -1); // top right rect.translate(-1, 1); // and back to center _ports->penColor(colorPen); } // To make sure that the Korean hires font does not get overdrawn we update the display area before printing // the text. The PC-98 versions use a lowres font here, so this fix is only for the Korean fan translation. if (g_sci->getLanguage() == Common::KO_KOR && !_screen->_picNotValid && bRedraw) bitsShow(rect); _text16->Box(text, languageSplitter, g_sci->getLanguage() == Common::KO_KOR, rect, alignment, -1); // See comment above. if (g_sci->getLanguage() != Common::KO_KOR && _screen->_picNotValid == 0 && bRedraw) bitsShow(rect); // restoring port and cursor pos Port *currport = _ports->getPort(); uint16 tTop = currport->curTop; uint16 tLeft = currport->curLeft; if (!g_sci->_features->usesOldGfxFunctions()) { // Restore port settings for some SCI0LATE and SCI01+ only. // // The change actually happened inbetween .530 (hoyle1) and .566 (heros // quest). We don't have any detection for that currently, so we are // using oldGfxFunctions (.502). The only games that could get // regressions because of this are hoyle1, kq4 and funseeker. If there // are regressions, we should use interpreter version (which would // require exe version detection). // // If we restore the port for whole SCI0LATE, at least sq3old will get // an issue - font 0 will get used when scanning for planets instead of // font 600 - a setfont parameter is missing in one of the kDisplay // calls in script 19. I assume this is a script bug, because it was // added in sq3new. *currport = oldPort; } currport->curTop = tTop; currport->curLeft = tLeft; return result; } reg_t GfxPaint16::kernelPortraitLoad(const Common::String &resourceName) { //Portrait *myPortrait = new Portrait(_resMan, _screen, _palette, resourceName); return NULL_REG; } void GfxPaint16::kernelPortraitShow(const Common::String &resourceName, Common::Point position, uint16 resourceId, uint16 noun, uint16 verb, uint16 cond, uint16 seq) { Portrait *myPortrait = new Portrait(_resMan, g_sci->getEventManager(), _screen, _palette, _audio, resourceName); // TODO: cache portraits // adjust given coordinates to curPort (but dont adjust coordinates on upscaledHires_Save_Box and give us hires coordinates // on kDrawCel, yeah this whole stuff makes sense) position.x += _ports->getPort()->left; position.y += _ports->getPort()->top; myPortrait->doit(position, resourceId, noun, verb, cond, seq); delete myPortrait; } void GfxPaint16::kernelPortraitUnload(uint16 portraitId) { } void GfxPaint16::removeHiresDrawObject(reg_t handle) { for (HiresDrawData *i = _hiresDrawObjs; i; ) { HiresDrawData *next = i->next; if (i->handle != handle) { i = next; continue; } // WORKAROUND for vertically misplaced hires portraits in mixed speech+text mode in KQ6CD. If we have // an entry which is flagged as needing a workaround, we set the notification for bitsShow() here. if (i->waFlag) _hiresPortraitWorkaroundFlag = true; // Unlink and delete entry if (i->next) i->next->prev = i->prev; if (i->prev) i->prev->next = i->next; else _hiresDrawObjs = i->next; delete i; i = next; } } bool GfxPaint16::hasHiresDrawObjectAt(uint16 x, uint16 y) const { for (HiresDrawData *i = _hiresDrawObjs; i; i = i->next) { if (i->leftPos == x && i->topPos == y) return true; } return false; } Common::Rect GfxPaint16::makeHiresRect(Common::Rect &rect) const { Common::Point topLeft(rect.left, rect.top); Common::Point bottomRight(rect.right, rect.bottom); topLeft = _screen->gfxDriver()->getRealCoords(topLeft); bottomRight = _screen->gfxDriver()->getRealCoords(bottomRight); return Common::Rect(topLeft.x, topLeft.y, bottomRight.x, bottomRight.y); } } // End of namespace Sci