/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * aint32 with this program; if not, write to the Free Software * * * Based on the original sources * Faery Tale II -- The Halls of the Dead * (c) 1993-1996 The Wyrmkeep Entertainment Co. */ #ifndef SAGA2_MSGBOX_H #define SAGA2_MSGBOX_H #include "saga2/grequest.h" namespace Saga2 { struct textPallete; //Modal Mode GameMode Object extern GameMode ModalMode; /* ===================================================================== * ModalWindow -- * ===================================================================== */ class SimpleWindow : public gWindow { GameMode *_prevModeStackPtr[kMax_Modes]; int _prevModeStackCtr; public: SimpleWindow(const Rect16 &r, uint16 ident, const char *title, AppFunc *cmd); ~SimpleWindow(); bool isModal(); void update(const Rect16 &); void draw(); // redraw the panel. void drawClipped(gPort &port, const Point16 &offset, const Rect16 &r); static void DrawOutlineFrame(gPort &port, const Rect16 &r, int16 fillColor); static void writeWrappedPlaqText(gPort &port, const Rect16 &r, gFont *font, int16 textPos, textPallete &pal, bool hiLite, const char *msg, ...); }; class SimpleButton : public gControl { gWindow *_window; public: SimpleButton(gWindow &, const Rect16 &, const char *, uint16, AppFunc *cmd = NULL); void draw(); // redraw the panel. void drawClipped(gPort &port, const Point16 &offset, const Rect16 &r); private: bool activate(gEventType why); // activate the control void deactivate(); bool pointerHit(gPanelMessage &msg); void pointerDrag(gPanelMessage &msg); void pointerRelease(gPanelMessage &msg); }; class ErrorWindow : public SimpleWindow { static char _mbChs1Text[8]; static char _mbChs2Text[8]; static uint8 _numBtns; public: static requestInfo _rInfo; ErrorWindow(const char *msg, const char *btnMsg1, const char *btnMsg2); ~ErrorWindow(); int16 getResult(); static APPFUNC(cmdMessageWindow); static void ErrorModeSetup() {} static void ErrorModeCleanup() {} static void ErrorModeHandleTask() {} static void ErrorModeHandleKey(short key, short); }; int16 FTAMessageBox(const char *msg, const char *btnMsg1, const char *btnMsg2); } // end of namespace Saga2 #endif