/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Interface widget display information #ifndef SAGA_DISPLAYINFO_H #define SAGA_DISPLAYINFO_H namespace Saga { struct PanelButton { PanelButtonType type; int xOffset; int yOffset; int width; int height; int id; uint16 customType; int state; int upSpriteNumber; int downSpriteNumber; int overSpriteNumber; }; struct GameDisplayInfo { int width; int height; int pathStartY; int sceneHeight; int statusXOffset; int statusYOffset; int statusWidth; int statusHeight; int statusTextY; int statusTextColor; int statusBGColor; int saveReminderXOffset; int saveReminderYOffset; int saveReminderWidth; int saveReminderHeight; int saveReminderFirstSpriteNumber; int saveReminderNumSprites; int leftPortraitXOffset; int leftPortraitYOffset; int rightPortraitXOffset; int rightPortraitYOffset; int inventoryUpButtonIndex; int inventoryDownButtonIndex; int inventoryRows; int inventoryColumns; int mainPanelXOffset; int mainPanelYOffset; int mainPanelButtonsCount; PanelButton *mainPanelButtons; int converseMaxTextWidth; int converseTextHeight; int converseTextLines; int converseUpButtonIndex; int converseDownButtonIndex; int conversePanelXOffset; int conversePanelYOffset; int conversePanelButtonsCount; PanelButton *conversePanelButtons; int optionSaveFilePanelIndex; int optionSaveFileSliderIndex; uint32 optionSaveFileVisible; int optionPanelXOffset; int optionPanelYOffset; int optionPanelButtonsCount; PanelButton *optionPanelButtons; int quitPanelXOffset; int quitPanelYOffset; int quitPanelWidth; int quitPanelHeight; int quitPanelButtonsCount; PanelButton *quitPanelButtons; int loadPanelXOffset; int loadPanelYOffset; int loadPanelWidth; int loadPanelHeight; int loadPanelButtonsCount; PanelButton *loadPanelButtons; int saveEditIndex; int savePanelXOffset; int savePanelYOffset; int savePanelWidth; int savePanelHeight; int savePanelButtonsCount; PanelButton *savePanelButtons; int protectEditIndex; int protectPanelXOffset; int protectPanelYOffset; int protectPanelWidth; int protectPanelHeight; int protectPanelButtonsCount; PanelButton *protectPanelButtons; }; #define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60) #define ITE_CONVERSE_TEXT_HEIGHT 10 #define ITE_CONVERSE_TEXT_LINES 4 // ITE section static PanelButton ITE_MainPanelButtons[] = { {kPanelButtonVerb, 52, 4, 57,10, kVerbITEWalkTo, kActionWalkTo, 0, 0, 1, 0}, {kPanelButtonVerb, 52, 15, 57,10, kVerbITELookAt, kActionLookAt, 0, 2, 3, 0}, {kPanelButtonVerb, 52, 26, 57,10, kVerbITEPickUp, kActionPickUp, 0, 4, 5, 0}, {kPanelButtonVerb, 52, 37, 57,10, kVerbITETalkTo, kActionTalkTo, 0, 0, 1, 0}, {kPanelButtonVerb, 110, 4, 56,10, kVerbITEOpen, kActionOpen, 0, 6, 7, 0}, {kPanelButtonVerb, 110,15, 56,10, kVerbITEClose, kActionClose, 0, 8, 9, 0}, {kPanelButtonVerb, 110,26, 56,10, kVerbITEUse, kActionUse, 0, 10, 11, 0}, {kPanelButtonVerb, 110,37, 56,10, kVerbITEGive, kActionGive, 0, 12, 13, 0}, {kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2}, {kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3}, {kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0} }; static PanelButton ITE_MainPanelButtons_ZH[] = { {kPanelButtonVerb, 53, 0, 34,16, kVerbITEWalkTo, kActionWalkTo, 0, 0,1,0}, {kPanelButtonVerb, 53,17, 34,16, kVerbITELookAt, kActionLookAt, 0, 2,3,0}, {kPanelButtonVerb, 53,34, 34,16, kVerbITEPickUp, kActionPickUp, 0, 4,5,0}, {kPanelButtonVerb, 92, 0, 34,16, kVerbITETalkTo, kActionTalkTo, 0, 0,1,0}, {kPanelButtonVerb, 92,17, 34,16, kVerbITEOpen, kActionOpen, 0, 6,7,0}, {kPanelButtonVerb, 92,34, 34,16, kVerbITEClose, kActionClose, 0, 8,9,0}, {kPanelButtonVerb, 132, 0, 34,16, kVerbITEUse, kActionUse, 0, 10,11,0}, {kPanelButtonVerb, 132,17, 34,16, kVerbITEGive, kActionGive, 0, 12,13,0}, {kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2}, {kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3}, {kPanelButtonInventory, 181 + 32*0,2, 27,18, 0,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*1,2, 27,18, 1,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*2,2, 27,18, 2,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*3,2, 27,18, 3,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*0,23, 27,18, 4,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*1,23, 27,18, 5,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*2,23, 27,18, 6,'-',0, 0,0,0}, {kPanelButtonInventory, 181 + 32*3,23, 27,18, 7,'-',0, 0,0,0} }; static PanelButton ITE_ConversePanelButtons[] = { {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0}, {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0}, {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0}, {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0}, {kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2}, {kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3}, }; static PanelButton ITE_OptionPanelButtons[] = { {kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller {kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed, kActionOptionReadingSpeed, 0, 0,0,0}, //read speed {kPanelButtonOption, 113,37, 45,17, kTextMusic, kActionOptionMusic, 0, 0,0,0}, //music {kPanelButtonOption, 113,56, 45,17, kTextSound, kActionOptionSound, 0, 0,0,0}, //sound-noise {kPanelButtonOption, 13,79, 135,17, kTextQuitGame, kActionOptionQuitGame, 0, 0,0,0}, //quit {kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying, kActionOptionContinue, 0, 0,0,0}, //continue {kPanelButtonOption, 164,98, 57,17, kTextLoad, kActionOptionLoad, 0, 0,0,0}, //load {kPanelButtonOption, 241,98, 57,17, kTextSave, kActionOptionSaveGame, 0, 0,0,0}, //save {kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles {kPanelButtonOptionText,-1,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options {kPanelButtonOptionText,5,18, 109,17, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed {kPanelButtonOptionText,5,18, 109,17, kTextShowDialog,'-',0, 0,0,0}, // text: read speed {kPanelButtonOptionText,5,37, 109,17, kTextMusic,'-',0, 0,0,0}, // text: music {kPanelButtonOptionText,5,56, 109,17, kTextSound,'-',0, 0,0,0}, // text: noise }; static PanelButton ITE_OptionPanelButtons_ZH[] = { {kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller {kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed, kActionOptionReadingSpeed, 0, 0,0,0}, //read speed {kPanelButtonOption, 113,37, 45,17, kTextMusic, kActionOptionMusic, 0, 0,0,0}, //music {kPanelButtonOption, 113,56, 45,17, kTextSound, kActionOptionSound, 0, 0,0,0}, //sound-noise {kPanelButtonOption, 13,79, 135,17, kTextQuitGame, kActionOptionQuitGame, 0, 0,0,0}, //quit {kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying, kActionOptionContinue, 0, 0,0,0}, //continue {kPanelButtonOption, 164,98, 57,17, kTextLoad, kActionOptionLoad, 0, 0,0,0}, //load {kPanelButtonOption, 241,98, 57,17, kTextSave, kActionOptionSaveGame, 0, 0,0,0}, //save {kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles {kPanelButtonOptionText,9,0, 165,17, kTextGameOptions,'-',0, 0,0,0}, // text: game options {kPanelButtonOptionText,2,18, 96,17, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed {kPanelButtonOptionText,2,18, 80,17, kTextShowDialog,'-',0, 0,0,0}, // text: read speed {kPanelButtonOptionText,2,37, 80,17, kTextMusic,'-',0, 0,0,0}, // text: music {kPanelButtonOptionText,2,56, 80,17, kTextSound,'-',0, 0,0,0}, // text: noise }; static PanelButton ITE_QuitPanelButtons[] = { {kPanelButtonQuit, 11,17, 60,16, kTextQuit,kActionOptionQuit,0, 0,0,0}, {kPanelButtonQuit, 121,17, 60,16, kTextCancel,kActionOptionCancel,0, 0,0,0}, {kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0}, }; static PanelButton ITE_LoadPanelButtons[] = { {kPanelButtonLoad, 101,19, 60,16, kTextOK,kActionOptionOkay,0, 0,0,0}, {kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0}, }; static PanelButton ITE_SavePanelButtons[] = { {kPanelButtonSave, 11,37, 60,16, kTextSave,kActionOptionSave,0, 0,0,0}, {kPanelButtonSave, 101,37, 60,16, kTextCancel,kActionOptionCancel,0, 0,0,0}, {kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0}, {kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0}, }; static PanelButton ITE_ProtectPanelButtons[] = { {kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0}, {kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0}, }; /* static PanelButton ITE_ProtectionPanelButtons[] = { {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO };*/ static const GameDisplayInfo ITE_DisplayInfo = { 320, 200, // logical width&height 35, // scene path y offset 137, // scene height 0, // status x offset 137, // status y offset 320, // status width 11, // status height 2, // status text y offset kITEDOSColorGreen, // status text color kITEDOSColorBlack, // status BG color 308,137, // save reminder pos 12,12, // save reminder w & h 6, // save reminder first sprite number 2, // number of save reminder sprites 5, 4, // left portrait x, y offset 274, 4, // right portrait x, y offset 8, 9, // inventory Up & Down button indexes 2, 4, // inventory rows, columns 0, 148, // main panel offsets ARRAYSIZE(ITE_MainPanelButtons), ITE_MainPanelButtons, ITE_CONVERSE_MAX_TEXT_WIDTH, ITE_CONVERSE_TEXT_HEIGHT, ITE_CONVERSE_TEXT_LINES, 4, 5, // converse Up & Down button indexes 0, 148, // converse panel offsets ARRAYSIZE(ITE_ConversePanelButtons), ITE_ConversePanelButtons, 8, 0, // save file index 8, // optionSaveFileVisible 8, 8, // option panel offsets ARRAYSIZE(ITE_OptionPanelButtons), ITE_OptionPanelButtons, 64,54, // quit panel offsets 192,38, // quit panel width & height ARRAYSIZE(ITE_QuitPanelButtons), ITE_QuitPanelButtons, 74, 53, // load panel offsets 172, 40, // load panel width & height ARRAYSIZE(ITE_LoadPanelButtons), ITE_LoadPanelButtons, 2, // save edit index 74, 44, // save panel offsets 172, 58, // save panel width & height ARRAYSIZE(ITE_SavePanelButtons), ITE_SavePanelButtons, 0, // protect edit index 74, 44, // protect panel offsets 172, 58, // protect panel width & height ARRAYSIZE(ITE_ProtectPanelButtons), ITE_ProtectPanelButtons }; static const GameDisplayInfo ITE_DisplayInfo_ZH = { 320, 200, // logical width&height 35, // scene path y offset 137, // scene height 0, // status x offset 137, // status y offset 320, // status width 14, // status height 0, // status text y offset 186, // status text color 15, // status BG color 308,137, // save reminder pos 12,12, // save reminder w & h 6, // save reminder first sprite number 2, // number of save reminder sprites 5, 0, // left portrait x, y offset 274, 0, // right portrait x, y offset 8, 9, // inventory Up & Down button indexes 2, 4, // inventory rows, columns 0, 153, // main panel offsets ARRAYSIZE(ITE_MainPanelButtons_ZH), ITE_MainPanelButtons_ZH, ITE_CONVERSE_MAX_TEXT_WIDTH, ITE_CONVERSE_TEXT_HEIGHT, ITE_CONVERSE_TEXT_LINES, 4, 5, // converse Up & Down button indexes 0, 148, // converse panel offsets ARRAYSIZE(ITE_ConversePanelButtons), ITE_ConversePanelButtons, 8, 0, // save file index 8, // optionSaveFileVisible 8, 8, // option panel offsets ARRAYSIZE(ITE_OptionPanelButtons_ZH), ITE_OptionPanelButtons_ZH, 64,54, // quit panel offsets 192,38, // quit panel width & height ARRAYSIZE(ITE_QuitPanelButtons), ITE_QuitPanelButtons, 74, 53, // load panel offsets 172, 40, // load panel width & height ARRAYSIZE(ITE_LoadPanelButtons), ITE_LoadPanelButtons, 2, // save edit index 74, 44, // save panel offsets 172, 58, // save panel width & height ARRAYSIZE(ITE_SavePanelButtons), ITE_SavePanelButtons, 0, // protect edit index 74, 44, // protect panel offsets 172, 58, // protect panel width & height ARRAYSIZE(ITE_ProtectPanelButtons), ITE_ProtectPanelButtons }; #if defined(ENABLE_IHNM) // IHNM #define IHNM_CONVERSE_MAX_TEXT_WIDTH (485 - 8) #define IHNM_CONVERSE_TEXT_HEIGHT 10 #define IHNM_CONVERSE_TEXT_LINES 11 static PanelButton IHNM_MainPanelButtons[] = { {kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk, kActionWalkTo, 0, 0, 1,0}, {kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt, kActionLookAt, 0, 2, 3,0}, {kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake, kActionTake, 0, 4, 5,0}, {kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse, kActionUse, 0, 6, 7,0}, {kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo, kActionTalkTo, 0, 8, 9,0}, {kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow, kActionSwallow, 0, 10,11,0}, {kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive, kActionGive, 0, 12,13,0}, {kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush, kActionPush, 0, 14,15,0}, {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 2,3,4}, // TODO: IHNM needs more states hre {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 6,7,8}, {kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0}, {kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0} }; static PanelButton IHNM_ConversePanelButtons[] = { {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0}, {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0}, {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0}, {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0}, {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 4, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 4,'5',0, 0,0,0}, {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 5, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 5,'6',0, 0,0,0}, {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 6, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 6,'7',0, 0,0,0}, {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 7, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 7,'8',0, 0,0,0}, {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 8, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 8,'9',0, 0,0,0}, {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 9, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 9,'10',0, 0,0,0}, {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 10, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 10,'11',0, 0,0,0}, {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 2,3,4}, // TODO: IHNM needs more states hre {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 6,7,8}, }; static PanelButton IHNM_OptionPanelButtons[] = { {kPanelButtonOptionSlider, 421,16, 16,138, 0,'-',0, 0,0,0}, //slider-scroller {kPanelButtonOptionText,11,30, 139,21, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed {kPanelButtonOptionText,11,55, 139,21, kTextMusic,'-',0, 0,0,0}, // text: music {kPanelButtonOptionText,11,80, 139,21, kTextSound,'-',0, 0,0,0}, // text: noise {kPanelButtonOptionText,11,105, 139,21, kTextVoices,'-',0, 0,0,0}, // text: voices {kPanelButtonOption, 154,30, 79,23, kTextReadingSpeed,kActionOptionReadingSpeed,0, 0,0,0}, //read speed {kPanelButtonOption, 154,55, 79,23, kTextMusic,kActionOptionMusic,0, 0,0,0}, //music {kPanelButtonOption, 154,80, 79,23, kTextSound,kActionOptionSound,0, 0,0,0}, //sound-noise {kPanelButtonOption, 154,105,79,23, kTextVoices,kActionOptionVoices,0, 0,0,0}, //voices {kPanelButtonOption, 20,150, 200,25, kTextQuitGame,kActionOptionQuitGame,0, 0,0,0}, //quit {kPanelButtonOption, 20,178, 200,25, kTextContinuePlaying,kActionOptionContinue,0, 0,0,0}, //continue {kPanelButtonOptionSaveFiles, 244,18, 170,138, 0,'-',0, 0,0,0}, //savefiles {kPanelButtonOption, 243,163, 79,23, kTextLoad,kActionOptionLoad,0, 0,0,0}, //load {kPanelButtonOption, 334,163, 79,23, kTextSave,kActionOptionSaveGame,0, 0,0,0}, //save }; static PanelButton IHNM_QuitPanelButtons[] = { {kPanelButtonQuit, 26,80, 80,25, kTextQuit,kActionOptionQuit,0, 0,0,0}, {kPanelButtonQuit, 156,80, 80,25, kTextCancel,kActionOptionCancel,0, 0,0,0}, {kPanelButtonQuitText, -1,30, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0}, }; static PanelButton IHNM_LoadPanelButtons[] = { {kPanelButtonLoad, 26,80, 80,25, kTextOK,kActionOptionOkay,0, 0,0,0}, {kPanelButtonLoad, 156,80, 80,25, kTextCancel,kActionOptionCancel,0, 0,0,0}, {kPanelButtonLoadText, -1,30, 0,0, kTextLoadSavedGame,'-',0, 0,0,0}, }; static PanelButton IHNM_SavePanelButtons[] = { {kPanelButtonSave, 25,79, 80,25, kTextSave,kActionOptionSave,0, 0,0,0}, {kPanelButtonSave, 155,79, 80,25, kTextCancel,kActionOptionCancel,0, 0,0,0}, {kPanelButtonSaveEdit, 22,56, 216,17, 0,'-',0, 0,0,0}, {kPanelButtonSaveText, -1,30, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0}, }; #endif #ifdef ENABLE_IHNM static const GameDisplayInfo IHNM_DisplayInfo = { 640, 480, // logical width&height 0, // scene path y offset 304, // scene height 0, // status x offset 304, // status y offset 616, // status width 24, // status height 8, // status text y offset 253, // status text color 250, // status BG color 616, 304, // save reminder pos 24, 24, // save reminder w&h 0, // save reminder first sprite number 16, // number of save reminder sprites 11, 12, // left portrait x, y offset -1, -1, // right portrait x, y offset 8, 9, // inventory Up & Down button indexes 2, 4, // inventory rows, columns 0, 328, // main panel offsets ARRAYSIZE(IHNM_MainPanelButtons), IHNM_MainPanelButtons, IHNM_CONVERSE_MAX_TEXT_WIDTH, IHNM_CONVERSE_TEXT_HEIGHT, IHNM_CONVERSE_TEXT_LINES, 11, 12, // converse Up & Down button indexes 0, 328, // converse panel offsets ARRAYSIZE(IHNM_ConversePanelButtons), IHNM_ConversePanelButtons, 11, 0, // save file index 15, // optionSaveFileVisible 92, 46, // option panel offsets ARRAYSIZE(IHNM_OptionPanelButtons), IHNM_OptionPanelButtons, 190,94, // quit panel offsets 260,115, // quit panel width & height ARRAYSIZE(IHNM_QuitPanelButtons), IHNM_QuitPanelButtons, 190, 94, // load panel offsets 260, 115, // load panel width & height ARRAYSIZE(IHNM_LoadPanelButtons), IHNM_LoadPanelButtons, 2, // save edit index 190, 94, // save panel offsets 260, 115, // save panel width & height ARRAYSIZE(IHNM_SavePanelButtons), IHNM_SavePanelButtons, // No protection panel in IHNM -1, // protect edit index 0, 0, // protect panel offsets 0, 0, // protect panel width & height ARRAYSIZE(IHNM_SavePanelButtons), IHNM_SavePanelButtons }; #endif } // End of namespace Saga #endif