/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Game detection, general game parameters #include "base/plugins.h" #include "engines/advancedDetector.h" #include "saga/detection.h" static const PlainGameDescriptor sagaGames[] = { {"ite", "Inherit the Earth: Quest for the Orb"}, {"ihnm", "I Have No Mouth and I Must Scream"}, {nullptr, nullptr} }; #include "saga/detection_tables.h" class SagaMetaEngineDetection : public AdvancedMetaEngineDetection { public: SagaMetaEngineDetection() : AdvancedMetaEngineDetection(Saga::gameDescriptions, sagaGames) { static const char *const DIRECTORY_GLOBS[3] = { "music", "ITE Data Files", nullptr }; _maxScanDepth = 2; _directoryGlobs = DIRECTORY_GLOBS; _flags = kADFlagUseExtraAsHint; } const char *getName() const override { return "saga"; } const char *getEngineName() const override { return "SAGA [" #if defined(ENABLE_IHNM) "all games" #else "ITE" #if defined(ENABLE_IHNM) ", IHNM" #endif #endif "]"; ; } const char *getOriginalCopyright() const override { return "Inherit the Earth (C) Wyrmkeep Entertainment"; } }; REGISTER_PLUGIN_STATIC(SAGA_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, SagaMetaEngineDetection);