/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "audio/audiostream.h" #include "audio/decoders/wave.h" #include "common/substream.h" #include "common/system.h" #include "common/debug.h" #include "petka/petka.h" #include "petka/sound.h" namespace Petka { Sound::Sound(Common::SeekableReadStream *stream, Audio::Mixer::SoundType type) : _type(type), _stream(stream->readStream(stream->size())) { delete stream; } Sound::~Sound() { stop(); } void Sound::play(bool isLoop) { if (!_stream) return; stop(); Audio::AudioStream *audioStream; Audio::SeekableAudioStream *wavStream = Audio::makeWAVStream(_stream.get(), DisposeAfterUse::NO); if (isLoop) audioStream = Audio::makeLoopingAudioStream(wavStream, 0, 0, 0); else audioStream = wavStream; g_system->getMixer()->playStream(_type, &_handle , audioStream); } bool Sound::isPlaying() { return g_system->getMixer()->isSoundHandleActive(_handle); } void Sound::stop() { g_system->getMixer()->stopHandle(_handle); _stream->seek(0, SEEK_SET); } void Sound::setBalance(uint16 x, uint16 width) { // original scales from -12.5 db to 12.5 db g_system->getMixer()->setChannelBalance(_handle, (int8)(255 * (2 * x - width) / (2 * width))); } Audio::Mixer::SoundType Sound::type() { return _type; } void Sound::pause(bool p) { g_system->getMixer()->pauseHandle(_handle, p); } Sound *SoundMgr::addSound(const Common::String &name, Audio::Mixer::SoundType type) { Sound *sound = findSound(name); if (sound) return sound; Common::SeekableReadStream *s = _vm.openFile(name, false); if (s) { debug("SoundMgr: added sound %s", name.c_str()); sound = new Sound(s, type); _sounds.getOrCreateVal(name).reset(sound); } return sound; } Sound *SoundMgr::findSound(const Common::String &name) const { SoundsMap::iterator it = _sounds.find(name); return it != _sounds.end() ? it->_value.get() : nullptr; } void SoundMgr::removeSound(const Common::String &name) { debug("SoundMgr::removeSound %s", name.c_str()); _sounds.erase(name); } void SoundMgr::removeAll() { debug("SoundMgr::removeAll"); _sounds.clear(false); } void SoundMgr::removeSoundsWithType(Audio::Mixer::SoundType type) { SoundsMap::iterator it; for (it = _sounds.begin(); it != _sounds.end(); ++it) { Sound *s = it->_value.get(); if (s->type() == type) { _sounds.erase(it); // it is safe to inc iterator after erasing in our hashmap impl } } } } // End of namespace Petka