/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/memstream.h" #include "common/formats/iff_container.h" #include "engines/nancy/nancy.h" #include "engines/nancy/iff.h" #include "engines/nancy/resource.h" namespace Nancy { IFF::IFF(Common::SeekableReadStream *stream) { // Scan the file for FORM/DATA wrapper chunks. There can be several of these in a single IFF. uint32 dataString = g_nancy->getGameType() == kGameTypeVampire ? ID_FORM : ID_DATA; _stream = stream; while (stream->pos() < stream->size() - 3) { _nextDATAChunk = 0; uint32 id = stream->readUint32BE(); stream->seek(-4, SEEK_CUR); if (id == dataString) { Common::IFFParser iff(stream, false, dataString); Common::Functor1Mem c(this, &IFF::callback); iff.parse(c); if (_nextDATAChunk) { stream->seek(_nextDATAChunk); } } else { stream->skip(1); } } delete _stream; _stream = nullptr; } IFF::~IFF() { for (uint i = 0; i < _chunks.size(); i++) delete[] _chunks[i].buf; } bool IFF::callback(Common::IFFChunk &c) { Chunk chunk; // Replace invalid NULs with spaces char id[4]; WRITE_BE_UINT32(id, c._type); for (uint i = 0; i < 4; ++i) { if (id[i] == 0) id[i] = ' '; } chunk.id = READ_BE_UINT32(id); if (chunk.id == (g_nancy->getGameType() == kGameTypeVampire ? ID_FORM : ID_DATA)) { // Encountered the next FORM/DATA wrapper. Signal that we need to stop reading the // current one and mark where from the parser should be called next. _nextDATAChunk = _stream->pos() - 8; return true; } chunk.size = c._size; chunk.buf = new byte[chunk.size]; c._stream->read(chunk.buf, chunk.size); if (c._stream->err()) error("IFF::callback: error reading '%s' chunk", idToString(chunk.id).c_str()); debugN(3, "IFF::callback: Adding '%s' chunk\n", idToString(chunk.id).c_str()); _chunks.push_back(chunk); return false; } const byte *IFF::getChunk(uint32 id, uint &size, uint index) const { uint found = 0; for (uint i = 0; i < _chunks.size(); ++i) { const Chunk &chunk = _chunks[i]; if (chunk.id == id) { if (found == index) { size = chunk.size; return chunk.buf; } ++found; } } return nullptr; } Common::SeekableReadStream *IFF::getChunkStream(const Common::String &id, uint index) const { uint size; const byte *chunk = getChunk(stringToId(id), size, index); if (chunk) { byte *dup = (byte *)malloc(size); memcpy(dup, chunk, size); return new Common::MemoryReadStream(dup, size, DisposeAfterUse::YES); } return nullptr; } Common::String IFF::idToString(uint32 id) { Common::String s; while (id) { s += id >> 24; id <<= 8; } return s; } uint32 IFF::stringToId(const Common::String &s) { uint32 id = 0; for (uint i = 0; i < 4; ++i) id |= (s.size() > i ? s[i] : ' ') << (3 - i) * 8; return id; } void IFF::list(Common::Array &nameList) const { Common::String chunkName; nameList.reserve(_chunks.size()); for (uint i = 0; i < _chunks.size(); ++i) { chunkName = idToString(_chunks[i].id); chunkName.trim(); nameList.push_back(chunkName); } } } // End of namespace Nancy