/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/translation.h" #include "engines/advancedDetector.h" #include "backends/keymapper/action.h" #include "backends/keymapper/keymapper.h" #include "backends/keymapper/standard-actions.h" #include "graphics/managed_surface.h" #include "graphics/scaler.h" #include "graphics/surface.h" #include "mtropolis/actions.h" #include "mtropolis/debug.h" #include "mtropolis/detection.h" #include "mtropolis/mtropolis.h" #include "mtropolis/mtropolis.h" namespace Graphics { struct Surface; } // End of namespace Graphics namespace MTropolis { static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_WIDESCREEN_MOD, { _s("16:9 widescreen mod"), _s("Removes letterboxing and moves some display elements, improving coverage on widescreen displays"), "mtropolis_mod_obsidian_widescreen", false, 0, 0 } }, { GAMEOPTION_DYNAMIC_MIDI, { _s("Improved music mixing"), _s("Enables dynamic MIDI mixer, improving quality, but behaving less like mTropolis Player."), "mtropolis_mod_dynamic_midi", true, 0, 0 } }, { GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS, { _s("Autosave at progress points"), _s("Automatically saves the game after completing puzzles and chapters."), "mtropolis_mod_auto_save_at_checkpoints", true, 0, 0 } }, { GAMEOPTION_ENABLE_SHORT_TRANSITIONS, { _s("Enable short transitions"), _s("Enables transitions that are set to maximum rate instead of skipping them."), "mtropolis_mod_minimum_transition_duration", true, 0, 0 } }, { GAMEOPTION_SOUND_EFFECT_SUBTITLES, { _s("Enable subtitles for important sound effects"), _s("Enables subtitles for important sound effects. This may reduce the difficulty of sound recognition puzzles and minigames."), "mtropolis_mod_sound_gameplay_subtitles", false, 0, 0 } }, { GAMEOPTION_LAUNCH_DEBUG, { _s("Start with debugger"), _s("Starts with the debugger dashboard active."), "mtropolis_debug_at_start", false, 0, 0 } }, AD_EXTRA_GUI_OPTIONS_TERMINATOR }; uint32 MTropolisEngine::getGameID() const { return _gameDescription->gameID; } Common::Platform MTropolisEngine::getPlatform() const { return _gameDescription->desc.platform; } } // End of namespace MTropolis class MTropolisMetaEngine : public AdvancedMetaEngine { public: const char *getName() const override { return "mtropolis"; } const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override { return MTropolis::optionsList; } bool hasFeature(MetaEngineFeature f) const override; Common::Error createInstance(OSystem *syst, Engine **engine, const MTropolis::MTropolisGameDescription *desc) const override; Common::Array initKeymaps(const char *target) const override; void getSavegameThumbnail(Graphics::Surface &thumb) override; }; bool MTropolisMetaEngine::hasFeature(MetaEngineFeature f) const { return checkExtendedSaves(f); } Common::Error MTropolisMetaEngine::createInstance(OSystem *syst, Engine **engine, const MTropolis::MTropolisGameDescription *desc) const { *engine = new MTropolis::MTropolisEngine(syst, reinterpret_cast(desc)); return Common::kNoError; } Common::Array MTropolisMetaEngine::initKeymaps(const char *target) const { Common::Keymap *keymap = new Common::Keymap(Common::Keymap::kKeymapTypeGame, "mtropolis", "mTropolis"); Common::Action *act; act = new Common::Action(Common::kStandardActionLeftClick, _("Left Click")); act->setLeftClickEvent(); act->addDefaultInputMapping("MOUSE_LEFT"); act->addDefaultInputMapping("JOY_A"); keymap->addAction(act); act = new Common::Action(Common::kStandardActionRightClick, _("Right Click")); act->setRightClickEvent(); act->addDefaultInputMapping("MOUSE_RIGHT"); act->addDefaultInputMapping("JOY_B"); keymap->addAction(act); act = new Common::Action(Common::kStandardActionMiddleClick, _("Middle Click")); act->setMiddleClickEvent(); act->addDefaultInputMapping("MOUSE_MIDDLE"); act->addDefaultInputMapping("JOY_X"); keymap->addAction(act); act = new Common::Action("DEBUG_TOGGLE_OVERLAY", _("Toggle debug overlay")); act->setCustomEngineActionEvent(MTropolis::Actions::kDebugToggleOverlay); act->addDefaultInputMapping("F10"); keymap->addAction(act); act = new Common::Action("DEBUG_SKIP_MOVIES", _("Force any playing movies to end")); act->setCustomEngineActionEvent(MTropolis::Actions::kDebugSkipMovies); keymap->addAction(act); return Common::Keymap::arrayOf(keymap); } void MTropolisMetaEngine::getSavegameThumbnail(Graphics::Surface &thumb) { const Graphics::Surface *savegameScreenshot = static_cast(g_engine)->getSavegameScreenshot(); if (savegameScreenshot) { int thumbnailWidth = kThumbnailWidth; int thumbnailHeight = thumbnailWidth * savegameScreenshot->h / savegameScreenshot->w; if (thumbnailHeight > kThumbnailHeight2) { thumbnailHeight = kThumbnailHeight2; thumbnailWidth = thumbnailHeight * savegameScreenshot->w / savegameScreenshot->h; } Common::SharedPtr outSurface(new Graphics::ManagedSurface()); outSurface->create(savegameScreenshot->w, savegameScreenshot->h, Graphics::createPixelFormat<888>()); for (int y = 0; y < savegameScreenshot->h; y++) { for (int x = 0; x < savegameScreenshot->w; x++) { uint8 r, g, b; savegameScreenshot->format.colorToRGB(savegameScreenshot->getPixel(x, y), r, g, b); outSurface->setPixel(x, y, outSurface->format.RGBToColor(r, g, b)); } } while (outSurface->w >= thumbnailWidth * 2) { Common::SharedPtr temp(new Graphics::ManagedSurface()); temp->create(outSurface->w / 2, outSurface->h, Graphics::createPixelFormat<888>()); for (int y = 0; y < temp->h; y++) { for (int x = 0; x < temp->w; x++) { uint32 px1 = outSurface->getPixel(x * 2, y); uint32 px2 = outSurface->getPixel(x * 2 + 1, y); uint8 r1, g1, b1; outSurface->format.colorToRGB(px1, r1, g1, b1); uint8 r2, g2, b2; outSurface->format.colorToRGB(px2, r2, g2, b2); temp->setPixel(x, y, temp->format.RGBToColor((r1 + r2) >> 1, (g1 + g2) >> 1, (b1 + b2) >> 1)); } } outSurface = temp; } while (outSurface->h >= thumbnailHeight * 2) { Common::SharedPtr temp(new Graphics::ManagedSurface()); temp->create(outSurface->w, outSurface->h / 2, Graphics::createPixelFormat<888>()); for (int y = 0; y < temp->h; y++) { for (int x = 0; x < temp->w; x++) { uint32 px1 = outSurface->getPixel(x, y * 2); uint32 px2 = outSurface->getPixel(x, y * 2 + 1); uint8 r1, g1, b1; outSurface->format.colorToRGB(px1, r1, g1, b1); uint8 r2, g2, b2; outSurface->format.colorToRGB(px2, r2, g2, b2); temp->setPixel(x, y, temp->format.RGBToColor((r1 + r2) >> 1, (g1 + g2) >> 1, (b1 + b2) >> 1)); } } outSurface = temp; } // TODO: Fix this for weird sizes Common::SharedPtr changeTo16Temp = outSurface; outSurface.reset(new Graphics::ManagedSurface()); outSurface->create(changeTo16Temp->w, changeTo16Temp->h, Graphics::createPixelFormat<565>()); for (int y = 0; y < outSurface->h; y++) { for (int x = 0; x < outSurface->w; x++) { uint32 px = changeTo16Temp->getPixel(x, y); uint8 r, g, b; changeTo16Temp->format.colorToRGB(px, r, g, b); outSurface->setPixel(x, y, outSurface->format.RGBToColor(r, g, b)); } } changeTo16Temp.reset(); thumb.copyFrom(*outSurface); } else { AdvancedMetaEngine::getSavegameThumbnail(thumb); } } #if PLUGIN_ENABLED_DYNAMIC(MTROPOLIS) REGISTER_PLUGIN_DYNAMIC(MTROPOLIS, PLUGIN_TYPE_ENGINE, MTropolisMetaEngine); #else REGISTER_PLUGIN_STATIC(MTROPOLIS, PLUGIN_TYPE_ENGINE, MTropolisMetaEngine); #endif