/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef MOHAWK_DIALOGS_H #define MOHAWK_DIALOGS_H #include "mohawk/mohawk.h" #include "common/events.h" #include "common/str.h" #include "common/ustr.h" #include "engines/dialogs.h" #include "gui/dialog.h" #include "gui/widget.h" namespace GUI { class SaveLoadChooser; class ButtonWidget; class CheckboxWidget; class CommandSender; class PopUpWidget; class StaticTextWidget; } namespace Mohawk { class MohawkEngine; class InfoDialog : public GUI::Dialog { protected: MohawkEngine *_vm; Common::U32String _message; GUI::StaticTextWidget *_text; public: InfoDialog(MohawkEngine *vm, const Common::U32String &message); void setInfoText(const Common::U32String &message); void handleMouseDown(int x, int y, int button, int clickCount) override { setResult(0); close(); } void handleKeyDown(Common::KeyState state) override { setResult(state.ascii); close(); } void reflowLayout() override; }; class PauseDialog : public InfoDialog { public: PauseDialog(MohawkEngine* vm, const Common::U32String &message); void handleKeyDown(Common::KeyState state) override; }; #ifdef ENABLE_MYST class MystOptionsWidget : public GUI::OptionsContainerWidget { public: MystOptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain); ~MystOptionsWidget() override; // Widget API void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override; // OptionsContainerWidget API void load() override; bool save() override; private: // OptionsContainerWidget API void defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const override; bool isInGame() const; GUI::CheckboxWidget *_zipModeCheckbox; GUI::CheckboxWidget *_transitionsCheckbox; GUI::CheckboxWidget *_mystFlyByCheckbox; GUI::CheckboxWidget *_spaceshipFuzzyLogicCheckbox; GUI::CheckboxWidget *_addCdromDelayCheckbox; GUI::PopUpWidget *_languagePopUp; GUI::ButtonWidget *_dropPageButton; GUI::ButtonWidget *_showMapButton; GUI::ButtonWidget *_returnToMenuButton; }; class MystMenuDialog : public MainMenuDialog { public: MystMenuDialog(Engine *engine); ~MystMenuDialog() override; // MainMenuDialog API void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override; }; #endif #ifdef ENABLE_RIVEN class RivenOptionsWidget : public GUI::OptionsContainerWidget { public: explicit RivenOptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain); ~RivenOptionsWidget() override; // OptionsContainerWidget API void load() override; bool save() override; private: // OptionsContainerWidget API void defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const override; GUI::CheckboxWidget *_zipModeCheckbox; GUI::CheckboxWidget *_waterEffectCheckbox; GUI::PopUpWidget *_transitionModePopUp; GUI::PopUpWidget *_languagePopUp; }; #endif } // End of namespace Mohawk #endif