/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/translation.h" #include "common/savefile.h" #include "common/system.h" #include "m4/metaengine.h" #include "m4/detection.h" #include "m4/burger/burger.h" #include "m4/riddle/riddle.h" namespace M4 { static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_ORIGINAL_SAVELOAD, { _s("Use original save/load screens"), _s("Use the original save/load screens instead of the ScummVM ones"), "original_menus", false, 0, 0 } }, AD_EXTRA_GUI_OPTIONS_TERMINATOR }; } // End of namespace M4 const char *M4MetaEngine::getName() const { return "m4"; } const ADExtraGuiOptionsMap *M4MetaEngine::getAdvancedExtraGuiOptions() const { return M4::optionsList; } Common::Error M4MetaEngine::createInstance(OSystem *syst, Engine **engine, const M4::M4GameDescription *gd) const { switch (gd->gameType) { case M4::GType_Burger: *engine = new M4::Burger::BurgerEngine(syst, gd); break; case M4::GType_Riddle: *engine = new M4::Riddle::RiddleEngine(syst, gd); break; default: return Common::kUnsupportedGameidError; } return Common::kNoError; } bool M4MetaEngine::hasFeature(MetaEngineFeature f) const { return checkExtendedSaves(f) || (f == kSupportsLoadingDuringStartup); } SaveStateDescriptor M4MetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String saveName = Common::String::format("%s.%03u", target, slot); Common::InSaveFile *save = getOriginalSave(saveName); if (save) { save->skip(4); char saveDesc[32]; save->read(saveDesc, 32); saveDesc[31] = '\0'; delete save; SaveStateDescriptor desc(this, slot, saveDesc); return desc; } else { return AdvancedMetaEngine::querySaveMetaInfos(target, slot); } } Common::InSaveFile *M4MetaEngine::getOriginalSave(const Common::String &saveName) const { Common::InSaveFile *save = g_system->getSavefileManager()->openForLoading(saveName); char name[16]; if (save) { if (save->seek(-44, SEEK_END) && save->read(name, 7) == 7 && !strncmp(name, "MIRROR", 7)) { save->seek(0); return save; } else if (save->seek(-44, SEEK_END) && save->read(name, 7) == 7 && !strncmp(name, "FAUCET ", 7)) { save->seek(0); return save; } delete save; } return nullptr; } void M4MetaEngine::getSavegameThumbnail(Graphics::Surface &thumb) { if (!_thumbnail) return AdvancedMetaEngine::getSavegameThumbnail(thumb); thumb.copyFrom(*_thumbnail); } #if PLUGIN_ENABLED_DYNAMIC(M4) REGISTER_PLUGIN_DYNAMIC(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine); #else REGISTER_PLUGIN_STATIC(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine); #endif