/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef LASTEXPRESS_TABLES_H #define LASTEXPRESS_TABLES_H #include "lastexpress/entities/entity.h" namespace LastExpress { class LastExpressEngine; class Tables : public Entity { public: Tables(LastExpressEngine *engine, EntityIndex id); ~Tables() override {} /** * Setup Chapter 1 */ DECLARE_VFUNCTION(chapter1) /** * Setup Chapter 2 */ DECLARE_VFUNCTION(chapter2) /** * Setup Chapter 3 */ DECLARE_VFUNCTION(chapter3) /** * Setup Chapter 4 */ DECLARE_VFUNCTION(chapter4) /** * Setup Chapter 5 */ DECLARE_VFUNCTION(chapter5) /** * Draws tables */ DECLARE_FUNCTION(draw) private: EntityIndex _id; ///< Table entity id }; } // End of namespace LastExpress #endif // LASTEXPRESS_TABLES_H