/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "kyra/gui/gui.h" #include "kyra/kyra_v1.h" #include "kyra/engine/util.h" #include "common/savefile.h" #include "common/system.h" namespace Kyra { GUI::GUI(KyraEngine_v1 *kyra) : _vm(kyra), _screen(kyra ? kyra->screen() : nullptr) { _saveSlotsListUpdateNeeded = true; _savegameListSize = 0; _savegameList = nullptr; } GUI::~GUI() { if (_savegameList) { for (int i = 0; i < _savegameListSize; i++) delete[] _savegameList[i]; delete[] _savegameList; _savegameList = nullptr; } } void GUI::updateSaveFileList(Common::String targetName, bool excludeQuickSaves) { Common::String pattern = targetName + ".###"; Common::StringArray saveFileList = _vm->_saveFileMan->listSavefiles(pattern); _saveSlots.clear(); for (Common::StringArray::const_iterator i = saveFileList.begin(); i != saveFileList.end(); ++i) { // The last 3 digits of the filename correspond to the save slot. const int slotNum = atoi(i->c_str() + i->size() - 3); if (excludeQuickSaves && slotNum >= 990) continue; _saveSlots.push_back(slotNum); } if (_saveSlots.begin() == _saveSlots.end()) return; sortSaveSlots(); } void GUI::sortSaveSlots() { Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less()); if (_saveSlots.size() > 2) Common::sort(_saveSlots.begin() + 1, _saveSlots.end(), Common::Greater()); } int GUI::getNextSavegameSlot() { Common::InSaveFile *in; int start = _vm->game() == GI_LOL ? 0 : 1; for (int i = start; i < 990; i++) { if ((in = _vm->_saveFileMan->openForLoading(_vm->getSavegameFilename(i)))) delete in; else return i; } warning("Didn't save: Ran out of saveGame filenames"); return 0; } void GUI::updateSaveSlotsList(Common::String targetName, bool force) { if (!_saveSlotsListUpdateNeeded && !force) return; _saveSlotsListUpdateNeeded = false; if (_savegameList) { for (int i = 0; i < _savegameListSize; i++) delete[] _savegameList[i]; delete[] _savegameList; } updateSaveFileList(targetName, true); int numSaves = _savegameListSize = _saveSlots.size(); bool allowEmptySlots = (_vm->game() == GI_EOB1 || _vm->game() == GI_EOB2); if (_savegameListSize) { if (allowEmptySlots) _savegameListSize = 990; KyraEngine_v1::SaveHeader header; Common::InSaveFile *in; _savegameList = new char*[_savegameListSize](); for (int i = 0; i < numSaves; i++) { in = _vm->openSaveForReading(_vm->getSavegameFilename(targetName, _saveSlots[i]).c_str(), header, targetName == _vm->_targetName); char **listEntry = &_savegameList[allowEmptySlots ? _saveSlots[i] : i]; if (in) { uint buffSize = header.description.size() + 1; *listEntry = new char[buffSize]; Common::strlcpy(*listEntry, header.description.c_str(), buffSize); // Ingame auto-generated Japanese EOB SegaCD savegame descriptions have a special 1-byte encoding that // does not survive this conversion. And the rest of the characters in these descriptions do not require it. if (!(_vm->gameFlags().platform == Common::kPlatformSegaCD && _vm->gameFlags().lang == Common::JA_JPN && Common::String(*listEntry).contains('\r'))) Util::convertString_GUItoKYRA(*listEntry, buffSize, _vm->gameFlags().lang == Common::ZH_TWN ? Common::CodePage::kBig5 : Common::CodePage::kDos850); delete in; } else { *listEntry = nullptr; error("GUI::updateSavegameList(): Unexpected missing save file for slot: %d.", _saveSlots[i]); } } } else { _savegameList = nullptr; } } } // End of namespace Kyra