/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/rect.h" #include "graphics/cursorman.h" #include "hypno/hypno.h" namespace Hypno { static const byte MOUSECURSOR_SCI[] = { 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 3, 1, 0, 0, 0, 0, 0, 0, 1, 3, 3, 3, 3, 1, 0, 0, 0, 0, 0, 1, 3, 3, 3, 3, 3, 1, 0, 0, 0, 0, 1, 3, 3, 3, 3, 3, 3, 1, 0, 0, 0, 1, 3, 3, 3, 3, 3, 3, 3, 1, 0, 0, 1, 3, 3, 3, 3, 3, 3, 3, 3, 1, 0, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 3, 3, 3, 3, 3, 1, 0, 0, 0, 0, 1, 3, 1, 0, 1, 3, 3, 1, 0, 0, 0, 1, 1, 0, 0, 1, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 1, 0}; static const byte circleCursor[] = { 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0}; static const byte targetCursor[] = { 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 2, 0, 0, 1, 0, 0, 0, 1, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 1, 0, 1, 0, 2, 0, 0, 1, 1, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 2, 0, 1, 0, 0, 0, 0, 0, 1, 0, 2, 0, 1, 1, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 1, 1, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 1, 1, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 1, 1, 0, 2, 0, 1, 0, 0, 0, 0, 0, 1, 0, 2, 0, 1, 1, 0, 2, 0, 0, 1, 1, 1, 1, 1, 0, 0, 2, 0, 1, 0, 1, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 1, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 2, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0}; static const byte crosshairCursor[] = { 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 2, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 0, 0, 2, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0}; static const byte cursorPalette[] = { 0x00, 0x00, 0x00, // Transparent 0x00, 0x00, 0xff, // Blue 0xff, 0x00, 0x00, // Red 0xff, 0xff, 0xff // White }; static const byte sciCursorPalette[] = { 0x00, 0x00, 0x00, // Transparent 0xff, 0xff, 0xff, // Black 0xff, 0x00, 0x00, // Red 0xff, 0xff, 0xff // White }; struct CursorTable { const char *name; const void *buf; int w; int h; int hotspotX; int hotspotY; }; static const CursorTable cursorTable[] = { {"default", MOUSECURSOR_SCI, 11, 16, 0, 0}, {"arcade", circleCursor, 13, 11, 7, 5}, {"target", targetCursor, 15, 13, 8, 6}, {"crosshair", crosshairCursor, 15, 13, 8, 6}, {nullptr, nullptr, 0, 0, 0, 0}}; void HypnoEngine::disableCursor() { CursorMan.showMouse(false); } void HypnoEngine::defaultCursor() { if (!_defaultCursor.empty()) { if (_defaultCursorIdx == uint32(-1)) changeCursor(_defaultCursor); else changeCursor(_defaultCursor, _defaultCursorIdx); } else changeCursor("default"); } void HypnoEngine::changeCursor(const Common::String &cursor) { const CursorTable *entry = cursorTable; while (entry->name) { if (cursor == entry->name) break; entry++; } assert(entry->name); if (cursor == "default") CursorMan.replaceCursorPalette(sciCursorPalette, 0, 3); else CursorMan.replaceCursorPalette(cursorPalette, 0, 3); CursorMan.replaceCursor(entry->buf, entry->w, entry->h, entry->hotspotX, entry->hotspotY, 0); CursorMan.showMouse(true); } Graphics::Surface *CursorCache::getCursor(const Common::String &cursor, uint32 n, byte **palette) { if (cursor == _filename && n == _frame) { *palette = _palette; return _surface; } free(_palette); _palette = nullptr; if (_surface) { _surface->free(); delete _surface; _surface = nullptr; } _filename = cursor; _frame = n; _surface = _vm->decodeFrame(cursor, n, &_palette); *palette = _palette; return _surface; } void HypnoEngine::changeCursor(const Common::String &cursor, uint32 n, bool centerCursor) { byte *palette; Graphics::Surface *entry = _cursorCache->getCursor(cursor, n, &palette); uint32 hotspotX = centerCursor ? entry->w / 2 : 0; uint32 hotspotY = centerCursor ? entry->h / 2 : 0; CursorMan.replaceCursor(*entry, hotspotX, hotspotY, 0, false); CursorMan.replaceCursorPalette(palette, 0, 256); CursorMan.showMouse(true); } void HypnoEngine::changeCursor(const Graphics::Surface &entry, byte *palette, bool centerCursor) { uint32 hotspotX = centerCursor ? entry.w / 2 : 0; uint32 hotspotY = centerCursor ? entry.h / 2 : 0; CursorMan.replaceCursor(entry, hotspotX, hotspotY, 0, false); CursorMan.replaceCursorPalette(palette, 0, 256); CursorMan.showMouse(true); } } // End of namespace Hypno