/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HOPKINS_FILES_H #define HOPKINS_FILES_H #include "common/scummsys.h" namespace Common { class ReadStream; class Path; } namespace Hopkins { class HopkinsEngine; // RES_ANI = 4 has been removed because it's not used enum CatMode { RES_INI = 1, RES_REP = 2, RES_LIN = 3, RES_PER = 5, RES_PIC = 6, RES_SAN = 7, RES_SLI = 8, RES_VOI = 9 }; class FileManager { public: uint32 _catalogPos; uint32 _catalogSize; HopkinsEngine *_vm; FileManager(HopkinsEngine *vm); bool fileExists(const Common::Path &file); byte *loadFile(const Common::Path &file); int readStream(Common::ReadStream &stream, void *buf, size_t nbytes); void initCensorship(); byte *searchCat(const Common::Path &file, CatMode mode, bool &fileFoundFl); uint32 fileSize(const Common::Path &filename); }; } // End of namespace Hopkins #endif /* HOPKINS_GLOBALS_H */