/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Copyright 2020 Google * */ #ifndef HADESCH_FILE_MGR_H #define HADESCH_FILE_MGR_H #include "common/array.h" #include "common/ptr.h" namespace Common { class File; class Path; class SeekableReadStream; } namespace Hadesch { class PodImage; Common::SeekableReadStream *memSubstream(Common::SharedPtr file, uint32 offset, uint32 size); class PodFile { public: PodFile(const Common::String &debugName); bool openStore(const Common::Path &name); bool openStore(const Common::SharedPtr &parentstream); Common::SeekableReadStream *getFileStream(const Common::String &name) const; Common::String getDebugName() const; Common::Array loadImageArray() const; private: struct Description { Common::String name; uint32 offset; uint32 size; }; Common::SharedPtr _file; Common::Array _descriptions; Common::String _debugName; }; } // End of namespace Hadesch #endif