/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Copyright 2020 Google
*
*/
#include "hadesch/baptr.h"
namespace Hadesch {
class ByteArrayDeleter {
public:
void operator()(byte *ptr) { delete [] ptr; }
};
Common::SharedPtr sharedPtrByteAlloc(size_t sz) {
return Common::SharedPtr(new (std::nothrow) byte[sz], ByteArrayDeleter());
}
}