/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GOT_MUSICPARSER_H #define GOT_MUSICPARSER_H #include "got/musicdriver_adlib.h" #include "common/scummsys.h" namespace Got { class MusicParser_Got { public: MusicParser_Got(); ~MusicParser_Got(); bool startPlaying(); void pausePlaying(); void resumePlaying(); void stopPlaying(); bool isPlaying(); void setMusicDriver(MusicDriver_Got *driver); bool loadMusic(byte *data, uint32 size); void unloadMusic(); void onTimer(); static void timerCallback(void *data); protected: void allNotesOff(); void sendToDriver(uint16 b); void sendToDriver(byte reg, byte value); void resetTracking(); bool _pause; bool _abortParse; // Number of ticks to the next event to process. uint16 _currentDelta; MusicDriver_Got *_driver; // Points to start of current track data, or nullptr if no track is loaded. byte *_track; // The length of the track data. uint32 _trackLength; // The current play position in the track data, or nullptr if the parser is // not playing. byte *_playPos; // The offset from the start of _track where playback should restart if the // track has reached the end. -1 if there is no (valid) loop point defined. int32 _loopStart; }; } // namespace Got #endif